Lamprey original sprite | |
---|---|
Details | |
Speed
|
0% |
Walking speed
|
N/A |
Health
|
150 |
Damage
|
2 |
Boosts
|
2 |
Size scale
|
0.6x |
Biome statistics | |
Oxygen time
|
5 seconds |
Temperature time
|
Unaffected |
Pressure time
|
Unaffected |
Salinity time
|
Unaffected |
Credits |
The Lamprey is a tier 2 animal. It is designed by Ma Qiao Ting. It is based on its real life counterpart, the Sea Lamprey, Petromyzon marinus.
Mechanics[ | ]
- Worms and Piranhas evolve into lampreys.
- 4,000 XP is required for a worm to evolve into a lamprey.
- Lampreys evolve into jellyfish, frogs, flying fish,olm,horseshoe crab
- 7,000 XP is required for a lamprey to evolve into the next animal.
- Lampreys drop meat, upon death
- Lampreys do not turn invisible when the tiger shark they're latching on turns invisible
- As a lamprey, friendly fire is turned off for other lampreys and oarfish: meaning you cannot damage them nor be damaged by them nor attach to them.
- Your best food sources are plankton, ice, shrubs
Abilities[ | ]
Abilities[ | ]
Can latch on to most animals Level 5 or higher; getting some extra xp from the food they eat for themselves.
- Note that the extra xp is not stolen; instead it is a duplicate.
- Touching the back or the sides of an animal will automatically make the lamprey latch to the animal, regardless if the lamprey dashed forward at the animal.
Diet[ | ]
This is a complete list of food that lampreys can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Plankton | All | 250 | Spawns in the ocean. | |
Dam Food | Tier 1 to tier 7 | 35 | Spawns underneath beaver dams. | |
Ice | All | 250 | Spawns in the arctic and deeeep. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. | |
Anglerfish Bait | All Animals except for the Anglerfish who spawned it | 0 | Spawns infront of an Anglerfish when it is stationary (as its passive ability). No fixed look, resembles the last food the Anglerfish eats. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it |
Hiding Places[ | ]
This is a complete list of terrain that lampreys can hide in.
Name | Summary | Image |
---|---|---|
Anemone | Generates on the ocean floor. Tier 1 to tier 3 animals can hide here. | |
Anemone | Generates in the ocean and reef. Tier 1 to tier 3 can hide here. | |
Anemone | Generates in the ocean and reef. Tier 1 to tier 3 can hide here. | |
Tube Sponges | Generates in the ocean, deep, and sometimes reef and arctic. Tier 1 to tier 3 can hide here. | |
Tube Worms | Generates in the deep. Tier 1 to tier 3 can hide here. | |
Broken Tree | Generates on the swamp floor. Tier 1 to tier 3 animals and Electric Eel, Snake and Anaconda can hide here. | |
Sea Sponge | Generates in the ocean and reef. Tier 1 to tier 3 can hide here. | |
Volcano | Generates on the arctic and deeeep floors. Produces volcano food, which can be eaten. Tier 1 to tier 3 animals can hide here. | |
Barrel Sponge | Generates in the reef. Tier 1 to tier 6 can hide here. | |
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 7 animals(and Hammerhead) can hide here. Produces bubbles that can be eaten. | |
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Distinguishable from the shipwreck above by comparing the shape of the windows. | |
Abandoned House | Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. | |
Giant Shipwreck | Generates in any biome, but have been found in the deep, swamp, and twilight kelp forest. All animals can hide here. Hiding places are ship windows and the crack. |
History[ | ]
This section highlights all the changes made to the lamprey in documented updates so far. A full changelog can be found here.
Update | Changes |
---|---|
April 5th, 2017 (Beta) | Added 4 new animals, including: lamprey, polar bear, whale shark and its remora drones (designed by John Fallot (Pathos316 - Portfolio)), and pelican (designed by FlllllSH). |
April 15th, 2017 | Fixed a bug that caused lampreys to be unable to attach to whales.
Lampreys can live in the arctic now. |
May 16th, 2017 | Pearl Defense: Lamprey can now attach to animals from starting from crab. |