Alligator Gar | |
---|---|
Details | |
Speed
|
100% (max 110% when you are nearby the water surface) |
Health
|
800 |
Damage
|
140 |
Armour
|
10% |
Armour pen.
|
40% |
Boosts
|
3 |
Biome statistics | |
Oxygen time
|
90 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
60 seconds |
Credits |
Mechanics[ | ]
- Electric eels evolve into alligator gars.
- 48,000 XP is required for an electric eel to evolve into an alligator gar.
- Alligator gars do not evolve into any other animals, as they are a Tier 10 animal.
- Alligator gars drop meat upon death.
- As a alligator gar, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.
Abilities[ | ]
Passive Abilities[ | ]
- Gets +10% speed (110% total) at water surface.
Active Abilities[ | ]
- (1000 MS) Lunge forward 3 times and deal 60% more damage (280 total)
- You get slowed down by 30% while charging your boost.
- If you miss your target, you get slowed down by 15%.
Suitable Biomes[ | ]
- The suitable biomes for the alligator gar is the swamp and the deep swamp.
- If an alligator gar enters the ocean, it will lose salinity.
- If an alligator gar enters the ocean surface, it will lose oxygen and it will not regenerate salinity.
- If an alligator gar enters the arctic, it will lose temperature and salinity.
- If an alligator gar enters the arctic surface, it will lose temperature, oxygen and it will not regenerate salinity.
- If an alligator gar enters the deeeep, it will lose pressure and salinity.
Note[ | ]
This page needs further improvement.
For for information, Alligator Gar/Sandbox.
Skins[ | ]
Trivia[ | ]
The old History section goes here.
- Alligator Gar is designed by u/sirDangel based on the real life Alligator Gar.
- Gar has a special stat being not a multiple of 5 (100% base speed).