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{{Animal
The Anaconda is a [[Animals# Tier 10|Tier 10 animal]].
 
  +
| name = Anaconda
  +
| image = Anaconda.png
  +
| speed = 90%
  +
| walking speed = 100%
  +
| health = 8.0 (total: 800)
  +
| damage = 7.0 (total: 140)
  +
| armor = 0%
  +
| armor penetration = 0%
  +
| bleeding reduction= 0%
  +
| damage reflection = 0%
  +
| boosts = 2
  +
| oxygen time = 60 seconds
  +
| temperature time = 10 seconds
  +
| pressure time = 5 seconds
  +
| salinity time = 20 seconds
  +
}}
   
 
The '''Anaconda''' is a [[Animals#Tier_10_Animals|tier 10 animal]].
==Mechanics==
 
   
 
== Mechanics ==
*Giant salamanders evolve into Anacondas.
+
*[[Giant_Salamander|Giant salamanders]] evolve into anacondas.
  +
**48,000 XP is required for a giant salamander to evolve into an anaconda.
 
*Anacondas do not evolve into any other [[animals]], as they are one of the latest animals.
 
*Anacondas do not evolve into any other [[animals]], as they are one of the latest animals.
 
*Anacondas drop [[Food|meat]] upon death.
 
*Anacondas drop [[Food|meat]] upon death.
*As an anaconda, friendly fire is turned off for all [[Animals#Tier%201%20Animals|tier 1 animals]]: meaning you cannot damage them nor be damaged by them.
+
*As an anaconda, friendly fire is turned off for all [[Animals#Tier_1_Animals|tier 1 animals]]: meaning you cannot damage them nor be damaged by them.
*Anacondas can squeeze the prey by boosting on to them and start draining their oxygen bar away.
 
   
==Abilities==
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== Abilities ==
The Anaconda can hold down its boost key in order to perform a form of grab boost which makes it latch onto its prey if it hits anything and drain their oxygen and health.
 
   
  +
=== Passive Abilities ===
==Suitable Biomes==
 
  +
*You gain +10% speed when in the water.
The suitable [[biomes]] for the anaconda is the [[Biomes#Swamp|swamp]] and the [[Biomes#Swamp surface|swamp surface]].
 
  +
*You can climb trees.
  +
**Stay still to hide in them.
   
  +
=== Active Abilities ===
*If an anaconda enters the [[Biomes#Ocean|ocean]], it will lose salinity and oxygen.
 
*If an anaconda enters the [[Biomes#Ocean Surface|ocean surface]], it will not regenerate salinity
 
*If an anaconda enters the [[Biomes#Arctic|arctic]], it will lose temperature and salinity.
 
*If an anaconda enters the [[Biomes#Arctic Surface|arctic surface]], it will lose oxygen, temperature, and it will not regenerate salinity.
 
*If an anaconda enters the [[Biomes#Deeeep|deeeep]], it will lose pressure and salinity.
 
*If an anaconda enters the [[Biomes#Swamp|swamp]], it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
 
   
  +
{| class="wikitable"
==Diet==
 
 
|-
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! Name !! Image !! Charge Time !! Description
 
|-
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| Constrict<br />||[[File:Anaconda_Wrap.png|250px|link=]] || 0.5 seconds
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|Charge boost to coil around the target, making them unable to move and sink to the seabed and deal coil damage, which can be stacked.
  +
Coiled animals lose oxygen in a faster rate than normal, which cannot be stacked.
  +
  +
Coiled animals can still boost, but they can't hit the anaconda.
 
|}
  +
 
== Suitable Biomes ==
 
*The suitable [[biomes|biome]] for the anaconda is the [[Biomes#Swamp|swamp]].
 
**If an anaconda enters the [[Biomes#Ocean|ocean]], it will lose salinity and oxygen.
 
**If an anaconda enters the [[Biomes#Ocean_Surface|ocean surface]], it will not regenerate salinity
 
**If an anaconda enters the [[Biomes#Arctic|arctic]], it will lose temperature and salinity.
 
**If an anaconda enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose oxygen, temperature, and it will not regenerate salinity.
 
**If an anaconda enters the [[Biomes#Deeeep|deeeep]], it will lose pressure and salinity.
 
**If an anaconda enters the [[Biomes#Swamp|swamp]], it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
  +
 
== Diet ==
 
This is a complete list of [[food]] that anacondas can eat.
 
This is a complete list of [[food]] that anacondas can eat.
  +
 
{| class="wikitable"
 
{| class="wikitable"
|+
 
!Name
 
!Can be eaten by
 
!Image
 
!XP
 
!Description
 
 
|-
 
|-
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! Name !! Can be eaten by !! Image !! XP !! Description
|Barb
 
 
|-
|All except for the [[stonefish]] who spawned it
 
|[[File:Barb.png|link=]]
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| Barb || All except for the [[stonefish]] who spawned it || [[File:Barb.png|link=]] || 0
|0
 
 
|Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds.
 
|Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds.
 
|-
 
|-
 
| Bubble || All [[animals]] that breathe air || [[File:Bubble.png|link=]] || 0
|Bubble
 
|All [[animals]] that breathe air
 
|[[File:Bubble.png|link=]]
 
|0
 
 
|Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air.
 
|Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air.
 
|-
 
|-
 
| Bird Poop || All except for [[lamprey]] and [[seagull]] || [[File:Birdpoop.png|link=]] || 10
|Bird Poop
 
|All except for [[lamprey]] and [[seagull]]
 
|[[File:Birdpoop.png|link=]]
 
|10
 
 
|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds.
 
|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds.
 
|-
 
|-
 
| Plankton || All || [[File:Food.png|link=]] || 250
|Plankton
 
|All
 
|[[File:Food.png|link=]]
 
|25
 
 
|Spawns in the [[Biomes#Ocean|ocean]].
 
|Spawns in the [[Biomes#Ocean|ocean]].
 
|-
 
|-
 
| Ice || All || [[File:Ice.png|link=]] || 250
|Dam Food
 
|[[Animals#Tier 1 Animals|Tier 1]] to [[Animals#Tier 7 Animals|tier 7]] except for Bald Eagle
 
|[[File:Damfood.png|link=]]
 
|35
 
|Spawns underneath [[Terrain|beaver dams]].
 
|-
 
|Ice
 
|All
 
|[[File:Ice.png|link=]]
 
|50
 
 
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]].
 
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]].
 
|-
 
|-
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|Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]]
|Volcano Food
 
 
|| 125
|All except [[lamprey]]
 
|[[File:Lavabubble.png|frameless|link=https://deeeepio.gamepedia.com/File:Lavabubble.png]]
 
|125
 
 
|Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature.
 
|Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature.
 
|-
 
|-
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| Person || [[Animals#Tier_9_Animals|Tier 9]] to [[Animals#Tier_10_Animals|tier 10]] except [[sunfish]] and [[stonefish]] || [[File:Man.png|link=]] || 300||Spawns just above the water. Does not spawn in the [[Biomes#Arctic|arctic]].
|Person
 
|[[Animals#Tier 9 Animals|Tier 9]] to [[Animals#Tier 10 Animals|tier 10]] except [[sunfish]] and [[stonefish]]
 
|[[File:Man.png|link=]][[undefined|=]]
 
|300
 
|Spawns just above the water. Does not spawn in the [[Biomes#Arctic|arctic]].
 
 
|-
 
|-
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| Flappy Duck || Ray to [[Animals#Tier_10_Animals|tier 10]] || [[File:Flappyduck.png|link=]] ||675
|Flappy Duck
 
|Ray to [[Animals#Tier 10 Animals|tier 10]]
 
|[[File:Flappyduck.png|link=]]
 
|675
 
 
|Spawns in a horizontal line just below the height limit.
 
|Spawns in a horizontal line just below the height limit.
 
|-
 
|-
 
|Meat|| All || [[File:Meat.png|link=]] || 1000
|Meat
 
 
|Spawns where an [[Animals|animal]] dies ([[Animals#Tier_2_Animals|tier 2]] to [[Animals#Tier_10_Animals|tier 10]] animals only). The amount of meat that spawns depends on what animal it was.
|All
 
|[[File:Meat.png|link=]]
 
|1000
 
|Spawns where an [[Animals|animal]] dies ([[Animals#Tier 2 Animals|tier 2]] to [[Animals#Tier 10 Animals|tier 10]] animals only). The amount of meat that spawns depends on what animal it was.
 
 
|}
 
|}
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|Farming|| All || [[File:Penguin.png|link=]] ||19000
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|Spawns in arctic
   
==Hiding Places==
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== Hiding Places ==
Anacondas can hide in sunken trees on the swamp floor, but will eventually have to move up to the surface for oxygen.
+
Anacondas can hide inside of tree stumps in the swamp, and in all trees if they stand still, but they cannot hide anywhere else as they are a [[Animals#Tier_10_Animals|tier 10 animal]].

Revision as of 07:33, 30 November 2020

Anaconda
Anaconda
Details
SpeedSpeed
90%
Walking speedSpeed
100%
HealthHealth
8.0 (total: 800)
DamageDamage
7.0 (total: 140)
Boosts
2
Biome statistics
Oxygen time
60 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds
Credits


The Anaconda is a tier 10 animal.

Mechanics

  • Giant salamanders evolve into anacondas.
    • 48,000 XP is required for a giant salamander to evolve into an anaconda.
  • Anacondas do not evolve into any other animals, as they are one of the latest animals.
  • Anacondas drop meat upon death.
  • As an anaconda, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.

Abilities

Passive Abilities

  • You gain +10% speed when in the water.
  • You can climb trees.
    • Stay still to hide in them.

Active Abilities

Name Image Charge Time Description
Constrict
Anaconda Wrap 0.5 seconds Charge boost to coil around the target, making them unable to move and sink to the seabed and deal coil damage, which can be stacked.

Coiled animals lose oxygen in a faster rate than normal, which cannot be stacked.

Coiled animals can still boost, but they can't hit the anaconda.

Suitable Biomes

  • The suitable biome for the anaconda is the swamp.
    • If an anaconda enters the ocean, it will lose salinity and oxygen.
    • If an anaconda enters the ocean surface, it will not regenerate salinity
    • If an anaconda enters the arctic, it will lose temperature and salinity.
    • If an anaconda enters the arctic surface, it will lose oxygen, temperature, and it will not regenerate salinity.
    • If an anaconda enters the deeeep, it will lose pressure and salinity.
    • If an anaconda enters the swamp, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.

Diet

This is a complete list of food that anacondas can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 250 Spawns in the ocean.
Ice All Ice 250 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

|Farming|| All || Penguin ||19000 |Spawns in arctic

Hiding Places

Anacondas can hide inside of tree stumps in the swamp, and in all trees if they stand still, but they cannot hide anywhere else as they are a tier 10 animal.