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+ | {{Animal |
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+ | | name = Anaconda |
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+ | | image = Anaconda.png |
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+ | | speed = 90% |
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+ | | walking speed = 100% |
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+ | | health = 8.0 (total: 800) |
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+ | | damage = 7.0 (total: 140) |
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+ | | armor = 0% |
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+ | | armor penetration = 0% |
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+ | | bleeding reduction= 0% |
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+ | | damage reflection = 0% |
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+ | | boosts = 2 |
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+ | | oxygen time = 60 seconds |
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+ | | temperature time = 10 seconds |
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+ | | pressure time = 5 seconds |
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+ | | salinity time = 20 seconds |
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+ | }} |
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− | *Giant salamanders evolve into |
+ | *[[Giant_Salamander|Giant salamanders]] evolve into anacondas. |
+ | **48,000 XP is required for a giant salamander to evolve into an anaconda. |
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*Anacondas do not evolve into any other [[animals]], as they are one of the latest animals. |
*Anacondas do not evolve into any other [[animals]], as they are one of the latest animals. |
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*Anacondas drop [[Food|meat]] upon death. |
*Anacondas drop [[Food|meat]] upon death. |
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− | *As an anaconda, friendly fire is turned off for all [[Animals# |
+ | *As an anaconda, friendly fire is turned off for all [[Animals#Tier_1_Animals|tier 1 animals]]: meaning you cannot damage them nor be damaged by them. |
− | *Anacondas can squeeze the prey by boosting on to them and start draining their oxygen bar away. |
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− | ==Abilities== |
+ | == Abilities == |
− | The Anaconda can hold down its boost key in order to perform a form of grab boost which makes it latch onto its prey if it hits anything and drain their oxygen and health. |
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+ | === Passive Abilities === |
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+ | *You gain +10% speed when in the water. |
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+ | *You can climb trees. |
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+ | **Stay still to hide in them. |
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+ | === Active Abilities === |
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+ | {| class="wikitable" |
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+ | ! Name !! Image !! Charge Time !! Description |
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+ | | Constrict<br />||[[File:Anaconda_Wrap.png|250px|link=]] || 0.5 seconds |
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+ | |Charge boost to coil around the target, making them unable to move and sink to the seabed and deal coil damage, which can be stacked. |
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+ | Coiled animals lose oxygen in a faster rate than normal, which cannot be stacked. |
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+ | |||
+ | Coiled animals can still boost, but they can't hit the anaconda. |
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This is a complete list of [[food]] that anacondas can eat. |
This is a complete list of [[food]] that anacondas can eat. |
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+ | |||
{| class="wikitable" |
{| class="wikitable" |
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− | !Name |
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− | !Can be eaten by |
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− | !Image |
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− | !XP |
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− | !Description |
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|- |
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+ | ! Name !! Can be eaten by !! Image !! XP !! Description |
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− | |Barb |
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− | |All except for the [[stonefish]] who spawned it |
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− | |[[File:Barb.png|link=]] |
+ | | Barb || All except for the [[stonefish]] who spawned it || [[File:Barb.png|link=]] || 0 |
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|Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds. |
|Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds. |
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− | |Bubble |
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|Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air. |
|Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air. |
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− | |Bird Poop |
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− | |[[File:Birdpoop.png|link=]] |
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− | |10 |
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|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds. |
|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds. |
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− | |Plankton |
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− | |All |
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− | |25 |
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|Spawns in the [[Biomes#Ocean|ocean]]. |
|Spawns in the [[Biomes#Ocean|ocean]]. |
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− | |Dam Food |
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− | |[[Animals#Tier 1 Animals|Tier 1]] to [[Animals#Tier 7 Animals|tier 7]] except for Bald Eagle |
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− | |35 |
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− | |Spawns underneath [[Terrain|beaver dams]]. |
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− | |Ice |
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− | |All |
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− | |[[File:Ice.png|link=]] |
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− | |50 |
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|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]]. |
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]]. |
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+ | |Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]] |
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− | |Volcano Food |
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− | |All except [[lamprey]] |
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− | |[[File:Lavabubble.png|frameless|link=https://deeeepio.gamepedia.com/File:Lavabubble.png]] |
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|Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature. |
|Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature. |
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+ | | Person || [[Animals#Tier_9_Animals|Tier 9]] to [[Animals#Tier_10_Animals|tier 10]] except [[sunfish]] and [[stonefish]] || [[File:Man.png|link=]] || 300||Spawns just above the water. Does not spawn in the [[Biomes#Arctic|arctic]]. |
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− | |Person |
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− | |[[Animals#Tier 9 Animals|Tier 9]] to [[Animals#Tier 10 Animals|tier 10]] except [[sunfish]] and [[stonefish]] |
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− | |[[File:Man.png|link=]][[undefined|=]] |
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− | |300 |
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− | |Spawns just above the water. Does not spawn in the [[Biomes#Arctic|arctic]]. |
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+ | | Flappy Duck || Ray to [[Animals#Tier_10_Animals|tier 10]] || [[File:Flappyduck.png|link=]] ||675 |
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− | |Flappy Duck |
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− | |Ray to [[Animals#Tier 10 Animals|tier 10]] |
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− | |[[File:Flappyduck.png|link=]] |
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− | |675 |
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|Spawns in a horizontal line just below the height limit. |
|Spawns in a horizontal line just below the height limit. |
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− | |Meat |
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− | |All |
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− | |[[File:Meat.png|link=]] |
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− | |1000 |
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|} |
|} |
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+ | |Farming|| All || [[File:Penguin.png|link=]] ||19000 |
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+ | |Spawns in arctic |
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− | ==Hiding Places== |
+ | == Hiding Places == |
− | Anacondas can hide |
+ | Anacondas can hide inside of tree stumps in the swamp, and in all trees if they stand still, but they cannot hide anywhere else as they are a [[Animals#Tier_10_Animals|tier 10 animal]]. |
Revision as of 07:33, 30 November 2020
Anaconda | |
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Details | |
Speed
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90% |
Walking speed
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100% |
Health
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8.0 (total: 800) |
Damage
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7.0 (total: 140) |
Boosts
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2 |
Biome statistics | |
Oxygen time
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60 seconds |
Temperature time
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10 seconds |
Pressure time
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5 seconds |
Salinity time
|
20 seconds |
Credits |
The Anaconda is a tier 10 animal.
Mechanics
- Giant salamanders evolve into anacondas.
- 48,000 XP is required for a giant salamander to evolve into an anaconda.
- Anacondas do not evolve into any other animals, as they are one of the latest animals.
- Anacondas drop meat upon death.
- As an anaconda, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.
Abilities
Passive Abilities
- You gain +10% speed when in the water.
- You can climb trees.
- Stay still to hide in them.
Active Abilities
Name | Image | Charge Time | Description |
---|---|---|---|
Constrict |
0.5 seconds | Charge boost to coil around the target, making them unable to move and sink to the seabed and deal coil damage, which can be stacked.
Coiled animals lose oxygen in a faster rate than normal, which cannot be stacked. Coiled animals can still boost, but they can't hit the anaconda. |
Suitable Biomes
- The suitable biome for the anaconda is the swamp.
- If an anaconda enters the ocean, it will lose salinity and oxygen.
- If an anaconda enters the ocean surface, it will not regenerate salinity
- If an anaconda enters the arctic, it will lose temperature and salinity.
- If an anaconda enters the arctic surface, it will lose oxygen, temperature, and it will not regenerate salinity.
- If an anaconda enters the deeeep, it will lose pressure and salinity.
- If an anaconda enters the swamp, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
Diet
This is a complete list of food that anacondas can eat.
Name | Can be eaten by | Image | XP | Description |
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Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bubble | All animals that breathe air | 0 | Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air. | |
Bird Poop | All except for lamprey and seagull | 10 | Affected by gravity. Automatically spawns below any seagull every 10 seconds. | |
Plankton | All | 250 | Spawns in the ocean. | |
Ice | All | 250 | Spawns in the arctic and deeeep. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Person | Tier 9 to tier 10 except sunfish and stonefish | 300 | Spawns just above the water. Does not spawn in the arctic. | |
Flappy Duck | Ray to tier 10 | 675 | Spawns in a horizontal line just below the height limit. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. |
|Farming|| All || ||19000 |Spawns in arctic
Hiding Places
Anacondas can hide inside of tree stumps in the swamp, and in all trees if they stand still, but they cannot hide anywhere else as they are a tier 10 animal.