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Deeeep.io Wiki
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Animals
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==Mechanics== Here are the mechanics that apply to all the '''Animals''' in Deeeep.io. [Deeeep.io Snow and Below v4 Beta] *'''Animals''' are entities. Therefore, they can be collided with, receive knockback or damage, and have health points. *'''Animals''' can deal damage. They are also affected by status effects. Health points, damage, movement speed, boost bar count, size and base status effects (armour, armour penetration, bleed reduction and damage reflection) vary among different '''animals'''. *All '''animals''' have their own special abilities, which are divided into active and passive. Active abilities needs a boost (left click or space bar or boost button, mostly consumes a boost bar) to trigger while passive abilities do not. They are active every time, anywhere. *Different '''animals''' are used to different habitats. If an '''animal''' enters a wrong habitat, its status bars (either oxygen, pressure, salinity or temperature, depends on the animal) will slowly deplete and the '''animal''' will eventually take damage and die. *'''Animals''' are able to eat food. Food helps them to regenerate their health and boost, essential for their survival. *If an '''animal''' is in danger, they can choose to hide. Some of the props provide temporary shelter for certain types of '''animals'''. Getting close to the props will cause the '''animal''' to become transparent and can’t be collided with. The predator would then have to leave and find a new prey again. *Skins are cosmetics used to change an '''animal’s''' appearance, or sometimes, its mechanics by a little. Skins can be bought in the Store, and are divided into seasonal and non-seasonal skins. *'''Animals''' will display the nickname, team and the score of their controller. *'''Animals''' controlled by AIs will always be unnamed and unable to eat food. *Tier 1 and Tier 10 '''Animals''' are not able to hurt each other (with the exception of piranhas). *Friendly Fire is turned off for animals in the same species, meaning that animals in the common species are not able to hurt each other. **This is false for Tier 10 Animals, for obvious reasons.
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