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(Added what happens when boost is charged, how to get slowness aura, and how to dig.)
Tag: Visual edit
(added more stuff and info)
Tag: Visual edit
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[[File:Atlantic Torpedo ray.png|thumb|Atlantic Torpedo Ray]]
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[[File:Atlantic Torpedo ray.png|thumb|Atlantic Atlantic Torpedo Ray Ray]]
The Atlantic Torpedo is a tier 10 animal that evolves from a [[Wobbegong Shark]]. When it normally boosts (no charge boost) it can dig for about maybe 40-60 seconds (correct me if I'm wong) it also shocks. When it's boost is fully charged animals hit take more damage than a normal hit or normal boost, it also stuns. If the torpedo has all boost bars full it creates an aura of slowness (can been seen as a yellowy, glowing circle). The torpedo also has 100% speed.
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The Atlantic Atlantic Torpedo Ray is a tier 10 animal that evolves from a [[Wobbegong Shark]]. When it normally boosts (no charge boost) it can dig for about maybe 40-60 seconds (correct me if I'm wrong) when it is underground it moves very slowly but can speed up by spam clicking. When it's boost is fully charged the Atlantic Torpedo Ray with jump as far as a regular boost, but any animals it hits (not including tier 1 or npc's) with be knocked back and stunned for 2 seconds. If this is done to a creature at the surface of the water they with effectively be air boosted by the power of the electricity. If the boost bar is charged up to yellow (half) the Atlantic Torpedo Ray will not boost forward but will still stun anything it touches. The Atlantic Torpedo Ray has all boost bars full it creates an aura of slowness (can be seen as a yellowy, glowing circle). The Atlantic Torpedo Ray also has 100% speed.
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Boosts: 2
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Speed: 100%
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Heath: ?
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Salinity: ?
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Oxygen: 50 sec
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Temperature: 10 secs
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Pressure: 8 secs
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Evolution tree]]
 
[[Category:Evolution tree]]

Revision as of 08:54, 30 March 2020

Atlantic Torpedo ray

Atlantic Atlantic Torpedo Ray Ray

The Atlantic Atlantic Torpedo Ray is a tier 10 animal that evolves from a Wobbegong Shark. When it normally boosts (no charge boost) it can dig for about maybe 40-60 seconds (correct me if I'm wrong) when it is underground it moves very slowly but can speed up by spam clicking. When it's boost is fully charged the Atlantic Torpedo Ray with jump as far as a regular boost, but any animals it hits (not including tier 1 or npc's) with be knocked back and stunned for 2 seconds. If this is done to a creature at the surface of the water they with effectively be air boosted by the power of the electricity. If the boost bar is charged up to yellow (half) the Atlantic Torpedo Ray will not boost forward but will still stun anything it touches. The Atlantic Torpedo Ray has all boost bars full it creates an aura of slowness (can be seen as a yellowy, glowing circle). The Atlantic Torpedo Ray also has 100% speed.

Boosts: 2

Speed: 100%

Heath: ?

Salinity: ?

Oxygen: 50 sec

Temperature: 10 secs

Pressure: 8 secs