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Walking speed
6.5 (total: 650)
6.0 (total: 120)
Armor penetration
Bleeding reduction
Damage reflection
Size scale
Biome statistics
Oxygen time
30 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds

The Barracuda is a tier 8 animal.


  • Tier 7 animals evolve into barracudas.
    • 36,000 XP is required for a tier 7 animal to evolve into a barracuda.
  • Barracuda can evolve into wobbegong sharks, lionfish or hammerhead sharks.
    • 42,000 XP is required for a barracuda to evolve into any of those animals.
  • Barracudas drop meat upon death.
  • As a barracuda, friendly fire is turned off for other barracudas: meaning you cannot damage them nor be damaged by them.


Passive Abilities

Name Image Description
Camouflage Barracuda Camouflage.png Hold onto a charge boost to gradually turn translucent and get slowed down by 50%.

Active Abilities

Name Image Charge Time Description
Grab Barracuda grab.png 0.75 seconds Charge boost to charge in one direction, grabbing animals tier 6 and below.

You have poor control while charging at the target.

You deal halved damage to animals you grab.

You deal +25% damage to animals tier 7 or higher while charging.

Suitable Biomes

  • The suitable biome for the barracuda is the ocean.
    • If a barracuda enters the ocean surface, it will lose oxygen.
    • If a barracuda enters the arctic, it will lose temperature.
    • If a barracuda enters the arctic surface, it will lose oxygen and temperature.
    • If a barracuda enters the deeeep, it will lose pressure.
    • If a barracuda enters the swamp, it will lose salinity.
    • If a barracuda enters the swamp surface, it will lose oxygen and not regenerate salinity.


This is a complete list of food that barracudas can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble.png 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places

This is a complete list of terrain that barracudas can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png