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| name = Beaver
 
| name = Beaver
 
| image = Beaver.png
 
| image = Beaver.png
| tier = 7
 
 
| speed = 100%
 
| speed = 100%
 
| health = 6.0 (total: 600)
 
| health = 6.0 (total: 600)
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| temperature time = 10 seconds
 
| temperature time = 10 seconds
 
| pressure time = 5 seconds
 
| pressure time = 5 seconds
  +
| salinity time = Unaffected
 
}}
 
}}
   
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== Mechanics ==
 
== Mechanics ==
 
*[[Ray|Rays]], [[Pelican|pelicans]] and [[Bobbit_worm|bobbit worms]] can evolve into beavers
*The suitable [[biomes]] for the beaver are the [[Biomes#Ocean|ocean]] and the [[Biomes#Ocean_Surface|ocean surface]].
 
**If a beaver enters the [[Biomes#Ocean|ocean]], it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
 
**If a beaver enters the [[Biomes#Arctic|arctic]], it will lose oxygen and temperature.
 
**If a beaver enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose temperature.
 
**If a beaver enters the [[Biomes#Deep_Ocean|deep ocean]], it will lose oxygen and pressure.
 
*[[Ray|Rays]] and [[Pelican|pelicans]] evolve into beavers (player-determined).
 
 
**30,000 XP is required for any of those [[animals]] to evolve into a beaver.
 
**30,000 XP is required for any of those [[animals]] to evolve into a beaver.
*Beavers evolve into [[Sea_Turtle|sea turtles]], [[Penguin|penguins]], and [[Octopus|octopuses]] (player-determined).
+
*Beavers evolve into [[Sea_Turtle|sea turtles]],[[Octopus|octopuses]], [[Sea_Lion|sea lions]], [[Mahi_mahi|mahi mahis]], [[mantis shrimp]], [[Snapping_Turtle|snapping turtles]], and [[dragonfish]](player-determined).
 
**36,000 XP is required for a beaver to evolve into any of those animals.
 
**36,000 XP is required for a beaver to evolve into any of those animals.
 
*Beavers drop [[Food|meat]] upon death.
 
*Beavers drop [[Food|meat]] upon death.
*As a beaver, friendly fire is turned off for other beavers - Meaning you cannot damage them nor be damaged by them.
+
*As a beaver, friendly fire is turned off for other beavers: meaning you cannot damage them nor be damaged by them.
   
 
== Abilities ==
 
== Abilities ==
  +
Beavers are one of few [[animals]] that lack any sort of passive, active, or negative abilities.
 
  +
=== Passive Abilities ===
  +
  +
* Beavers can hide in beaver dams by staying still.
  +
  +
== Suitable Biomes ==
 
*The suitable [[biomes]] for the beaver are the [[Biomes#Swamp|swamp]] and the [[Biomes#Swamp_surface|swamp surface]].
  +
**If a beaver enters the [[Biomes#Ocean|ocean]], it will lose oxygen and salinity
 
**If a beaver enters the [[Biomes#Arctic|arctic]], it will lose oxygen and temperature.
 
**If a beaver enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose temperature.
 
**If a beaver enters the [[Biomes#Deeeep|deeeep]], it will lose oxygen and pressure.
 
**If a beaver enters the [[Biomes#Swamp|swamp]], it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
   
 
== Diet ==
 
== Diet ==
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! Name !! Can be eaten by !! Image !! XP !! Description
 
! Name !! Can be eaten by !! Image !! XP !! Description
 
|-
 
|-
| Barb || All || [[File:Barb.png|link=]] || 0
+
| Barb || All except for the [[stonefish]] who spawned it || [[File:Barb.png|link=]] || 0
|Spawns behind a [[stonefish]] using their active ability. Poisons anyone who eats it. Despawns rather quickly.
+
|Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds.
 
|-
 
|-
 
| Bubble || All [[animals]] that breathe air || [[File:Bubble.png|link=]] || 0
 
| Bubble || All [[animals]] that breathe air || [[File:Bubble.png|link=]] || 0
 
|Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air.
 
|Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air.
 
|-
 
|-
| Bird Poop || All except for [[seagull]] || [[File:Birdpoop.png|link=]] || 10
+
| Bird Poop || All except for [[lamprey]] and [[seagull]] || [[File:Birdpoop.png|link=]] || 10
 
|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds.
 
|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds.
 
|-
 
|-
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|-
 
|-
 
| Ice || All || [[File:Ice.png|link=]] || 50
 
| Ice || All || [[File:Ice.png|link=]] || 50
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deep_Ocean|deep ocean]].
+
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]].
 
|-
 
|-
| Apple || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[pelican]]|| [[File:Apple.png|link=]] || 50
+
| Apple || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]] || [[File:Apple.png|link=]] || 50
 
|Spawns in [[Terrain|trees]].
 
|Spawns in [[Terrain|trees]].
 
|-
 
|-
| Berry || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[pelican]] || [[File:Fruit.png|link=]] || 50
+
| Berry || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]] || [[File:Fruit.png|link=]] || 50
 
|Spawns in [[Terrain|bushes]].
 
|Spawns in [[Terrain|bushes]].
 
|-
 
|-
 
|Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]]
 
|Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]]
 
|| 125
 
|| 125
|Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deep_Ocean|deep ocean]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature.
+
|Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature.
 
|-
 
|-
 
| Flappy Duck || Ray to [[Animals#Tier_10_Animals|tier 10]] || [[File:Flappyduck.png|link=]] ||675
 
| Flappy Duck || Ray to [[Animals#Tier_10_Animals|tier 10]] || [[File:Flappyduck.png|link=]] ||675
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! Name !! Summary !! Image
 
! Name !! Summary !! Image
 
|-
 
|-
| Beaver Dam || Generates between the [[Biomes#Ocean|ocean]] and its [[Biomes#Ocean_Surface|surface]]. Beavers can hide here. Orange [[food]] pieces grow on its roots. Slowly landing on the top allows you to walk across it.|| [[File:Beaverdam.png|link=]]
+
| [[Beaver Dam]] || Generates between the [[Biomes#Ocean|ocean]] and its [[Biomes#Ocean_Surface|surface]]. Beavers can hide here. Orange [[food]] pieces grow on its roots. Slowly landing on the top allows you to walk across it.|| [[File:Beaverdam.png|link=]]
 
|-
 
|-
 
|Shipwreck
 
|Shipwreck
|One shipwreck always appears on one of the dirt islands that border the [[Biomes#Ocean|ocean]] and [[Biomes#Deep_Ocean|deep ocean]]. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here. Produces [[Food|bubbles]] that can be eaten.
+
|One shipwreck always appears on one of the dirt islands that border the [[Biomes#Ocean|ocean]] and [[Biomes#Deeeep|deeeep]]. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here. Produces [[Food|bubbles]] that can be eaten.
 
|[[File:Shipwreck.png|300px]]
 
|[[File:Shipwreck.png|300px]]
 
|-
 
|-
 
|Abandoned House
 
|Abandoned House
|Does not generate randomly, one abandoned house always appears in a specific location to the left of the [[Biomes#Deep_Ocean|deep ocean]] floor. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here.
+
|Does not generate randomly, one abandoned house always appears in a specific location to the left of the [[Biomes#Deeeep|deeeep]] floor. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here.
 
|[[File:Pineapple.png|150px]]
 
|[[File:Pineapple.png|150px]]
 
|}
 
|}
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| [[Changelogs#May_14th.2C_2017|May 14th, 2017]]
 
| [[Changelogs#May_14th.2C_2017|May 14th, 2017]]
 
|Beaver attack damage has been reduced.
 
|Beaver attack damage has been reduced.
  +
|-
  +
|Febuary 16th, 2020
  +
|Beavers can no longer live in the Ocean. Beaver Dams have been removed from the ocean.
 
|}
 
|}

Revision as of 01:54, 19 February 2020

Beaver
Beaver
Details
SpeedSpeed
100%
HealthHealth
6.0 (total: 600)
DamageDamage
5.0 (total: 100)
Boosts
2
Biome statistics
Oxygen time
45 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
Unaffected
Credits


The Beaver is a tier 7 animal.

Mechanics

Abilities

Passive Abilities

  • Beavers can hide in beaver dams by staying still.

Suitable Biomes

  • The suitable biomes for the beaver are the swamp and the swamp surface.
    • If a beaver enters the ocean, it will lose oxygen and salinity
    • If a beaver enters the arctic, it will lose oxygen and temperature.
    • If a beaver enters the arctic surface, it will lose temperature.
    • If a beaver enters the deeeep, it will lose oxygen and pressure.
    • If a beaver enters the swamp, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.

Diet

This is a complete list of food that beavers can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Dam Food Tier 1 to tier 7 Damfood 35 Spawns underneath beaver dams.
Ice All Ice 50 Spawns in the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple 50 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit 50 Spawns in bushes.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places

This is a complete list of terrain that beavers can hide in.

Name Summary Image
Beaver Dam Generates between the ocean and its surface. Beavers can hide here. Orange food pieces grow on its roots. Slowly landing on the top allows you to walk across it. Beaverdam
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple

History

This section highlights all the changes made to the beaver in documented updates so far. A full changelog can be found here.

Update Changes
November 4th, 2016 New animal (beaver) and a new hiding place: beaver dams.

Beavers and dolphins now need to breathe.

November 5th, 2016 (Night) Increased the oxygen of dolphins and beavers.
January 18th, 2017 (Later) Fixed whale bug that allowed it to absorb beavers, and many other tweaks.
May 14th, 2017 Beaver attack damage has been reduced.
Febuary 16th, 2020 Beavers can no longer live in the Ocean. Beaver Dams have been removed from the ocean.