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Deeeep.io Wiki
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==September 2nd, 2017== TA *Reduced boost regen, food HP, and manatee heal skill when outside safe zone *Squid and Ray can only hide for 10 seconds - Some other fixes. PD * Eagles only see enemy animals *Whales won't suck allies * Improved UI according to HDMemes's idea FFA *Pollock count reduced, XP doubled Toxic Algae *New gamemode All * New animal: Manta Ray, evolves from Hammerhead, designed by WertyWertz * Fixed death menu appearing while being grabbed *Marlin and dolphin changes (based on DogJelly's idea: damage ceil increased to 150% while jump-speeding; bleeding only caused while boosting or jump-speeding *New stat: Bleeding reduction *Increased marlin bleeding damage to 4% per tick, duration to 3 ticks (duration on eagle too) *Sunfish changes: Implemented all WertyWertz's ideas - Cachalot speed increased while in the deep (H2O_N's idea) * Squid has a second boost now (Artoriasz's idea) *Orca grab damage reduced to half *Crocodile changes: Implemented DogJelly's ideas *Octopus changes: Implemented TheTrueDrDerp's ideas *Stonefish speed reduced (DogJelly's idea) *NPC won't eat meat - Max speed reduction is -90% (fixed negative speed) *Whaleshark gets 20% speed boost for 2 seconds after losing all its remoras
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