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+ | {{Animal |
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− | Coconut Crab is a tier 10 animal |
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+ | | name = Coconut Crab |
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+ | | image = Coconut_Crab.png |
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+ | | speed = 60% |
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+ | | walking speed = 110% |
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+ | | health = 7.0 (700) |
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+ | | damage = 7.0 (140) |
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+ | | armor = 50% |
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+ | | armor penetration = 30% |
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+ | | bleeding reduction= 30% |
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+ | | damage reflection = 0% |
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+ | | boosts = 3 |
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+ | | size scale = 1.6x |
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+ | | oxygen time = 60 seconds |
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+ | | temperature time = 10 seconds |
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+ | | pressure time = 5 seconds |
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+ | | salinity time = 20 seconds |
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+ | }} |
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− | The Coconut Crab |
+ | The '''Coconut Crab''' is a [[Animals#Tier_10_Animals|tier 10 animal]]. |
+ | == Mechanics == |
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− | On top of this, it has a charged boost ability where it can do a powerful claw attack, if walking it has a larger more powerful claw that stuns, while in the air or water it does an attack that makes animals more dense making them sink. It can climb trees and will walk on land like other land animals, but it can also eat coconuts. It can walk under-water (on the bottom) at a quick speed, faster than swimming. It has the ability to eat yellow/blue/etc. bottom food. |
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+ | *[[Mantis_Shrimp|Mantis shrimps]] evolve into coconut crabs. |
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+ | **48,000 XP is required for a mantis shrimp to evolve into a coconut crab. |
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+ | *Coconut crabs do not evolve into any other [[animals]], as they are one of the latest animals. |
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+ | *Coconut crabs drop [[Food|meat]] upon death. |
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+ | *As a coconut crab, friendly fire is turned off for all [[Animals#Tier_1_Animals|tier 1 animals]] and [[Crab|crabs]]: meaning you cannot damage them nor be damaged by them. |
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+ | == Abilities == |
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− | It has 30% armor penetration, 30% bleed resistance, and a 50% damage resist. |
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+ | === Passive Abilities === |
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− | The Coconut Crab evolves from the [[Mantis Shrimp]], which now evolves from the [[Octopus]]. |
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+ | *You slowly sink to the seabed. |
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+ | **You can walk on the seabed. |
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+ | *You can walk on [[Terrain|islands]], [[Terrain|glaciers]] and [[Terrain|beaver dams]]. |
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+ | === Active Abilities === |
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− | Walking Coconut Crabs can walk through each other, irrespective to whether they are on a team or no team with that person. |
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+ | {| class="wikitable" |
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− | Coconut Crabs have a high amount of oxygen, but don't get stuck as this can be taken advantage of as you sink, grabbers can suffocate you. |
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+ | |- |
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+ | ! Name !! Image !! Charge Time !! Desccription |
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+ | |- |
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+ | | Sink || [[File:Coconut_Crab_Sink.png|250px|link=]] || 0.5 seconds |
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+ | |Charge boost to dash and inflict sink to the target, making them sink rapidly to the seabed. |
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+ | |- |
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+ | | Claw Smash || [[File:Coconut_Crab_Smash.png|250px|link=]] || 0.5 seconds |
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+ | |Charge boost while walking to smash the target with your claw, dealing 175 damage, inflicting stun and making them sink to the seabed. |
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+ | |} |
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+ | == Suitable Biomes == |
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− | Coconut Crab also can climb trees, which is a good advantage because it can attack snakes and anacondas up there as well. |
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+ | *The suitable [[biomes|biome]] for the coconut crab is the [[Biomes#Ocean|ocean]]. |
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+ | **If a coconut crab enters the ocean, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter. |
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+ | **If a coconut crab enters the [[Biomes#Arctic|arctic]], it will lose oxygen and temperature. |
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+ | **If a coconut crab enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose temperature. |
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+ | **If a coconut crab enters the [[Biomes#Deeeep|deeeep]], it will lose oxygen and pressure. |
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+ | **If a coconut crab enters the [[Biomes#Swamp|swamp]], it will lose oxygen and salinity. |
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+ | **If a coconut crab enters the [[Biomes#Swamp_surface|swamp surface]], it will not regenerate salinity. |
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+ | == Diet == |
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− | This is an image of what coconut crab looks like: |
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+ | This is a complete list of [[food]] that coconut crabs can eat. |
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+ | |||
+ | {| class="wikitable" |
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+ | |- |
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+ | ! Name !! Can be eaten by !! Image !! XP !! Description |
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+ | |- |
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+ | | Barb || All except for the [[stonefish]] who spawned it || [[File:Barb.png|link=]] || 0 |
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+ | |Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds. |
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+ | |- |
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+ | | Bird Poop || All except for [[lamprey]] and [[seagull]] || [[File:Birdpoop.png|link=]] || 10 |
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+ | |Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds. |
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+ | |- |
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+ | | Plankton || All || [[File:Food.png|link=]] || 250 |
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+ | |Spawns in the [[Biomes#Ocean|ocean]]. |
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+ | |- |
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+ | | Ice || All || [[File:Ice.png|link=]] || 250 |
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+ | |Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]]. |
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+ | |- |
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+ | | Algae || [[Oarfish]], [[penguin]], [[Animals#Tier_1_Animals|tier 1]] to [[Animals#Tier_6_Animals|tier 6]] except [[lamprey]] || [[File:Algae.png|link=]] || 50 |
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+ | |Spawns on the [[Biomes#Ocean|ocean]] floor. |
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+ | |- |
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+ | | Yellow Algae || [[Oarfish]], [[penguin]], [[Animals#Tier_1_Animals|tier 1]] to [[Animals#Tier_6_Animals|tier 6]] except [[lamprey]] || [[File:YellowAlgae.png|link=]] || 50 |
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+ | |Spawns on the floors of the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]]. |
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+ | |- |
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+ | | Apple || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]] || [[File:Apple.png|link=]] || 50 |
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+ | |Spawns in [[Terrain|trees]]. |
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+ | |- |
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+ | | Berry || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]] || [[File:Fruit.png|link=]] || 50 |
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+ | |Spawns in [[Terrain|bushes]]. |
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+ | |- |
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+ | |Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]] |
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+ | || 125 |
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+ | |Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature. |
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+ | |- |
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+ | |Meat|| All || [[File:Meat.png|link=]] || 1000 |
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+ | |Spawns where an [[Animals|animal]] dies ([[Animals#Tier_2_Animals|tier 2]] to [[Animals#Tier_10_Animals|tier 10]] animals only). The amount of meat that spawns depends on what animal it was. |
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+ | |} |
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+ | |||
+ | |||
+ | == Hiding Places == |
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+ | Can hide in a big sunken ship in the deep arctic sea. |
Revision as of 13:00, 17 October 2020
Coconut Crab | |
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Details | |
Speed
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60% |
Walking speed
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110% |
Health
|
7.0 (700) |
Damage
|
7.0 (140) |
Boosts
|
3 |
Size scale
|
1.6x |
Biome statistics | |
Oxygen time
|
60 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
20 seconds |
Credits |
The Coconut Crab is a tier 10 animal.
Mechanics
- Mantis shrimps evolve into coconut crabs.
- 48,000 XP is required for a mantis shrimp to evolve into a coconut crab.
- Coconut crabs do not evolve into any other animals, as they are one of the latest animals.
- Coconut crabs drop meat upon death.
- As a coconut crab, friendly fire is turned off for all tier 1 animals and crabs: meaning you cannot damage them nor be damaged by them.
Abilities
Passive Abilities
- You slowly sink to the seabed.
- You can walk on the seabed.
- You can walk on islands, glaciers and beaver dams.
Active Abilities
Name | Image | Charge Time | Desccription |
---|---|---|---|
Sink | 0.5 seconds | Charge boost to dash and inflict sink to the target, making them sink rapidly to the seabed. | |
Claw Smash | 0.5 seconds | Charge boost while walking to smash the target with your claw, dealing 175 damage, inflicting stun and making them sink to the seabed. |
Suitable Biomes
- The suitable biome for the coconut crab is the ocean.
- If a coconut crab enters the ocean, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
- If a coconut crab enters the arctic, it will lose oxygen and temperature.
- If a coconut crab enters the arctic surface, it will lose temperature.
- If a coconut crab enters the deeeep, it will lose oxygen and pressure.
- If a coconut crab enters the swamp, it will lose oxygen and salinity.
- If a coconut crab enters the swamp surface, it will not regenerate salinity.
Diet
This is a complete list of food that coconut crabs can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bird Poop | All except for lamprey and seagull | 10 | Affected by gravity. Automatically spawns below any seagull every 10 seconds. | |
Plankton | All | 250 | Spawns in the ocean. | |
Ice | All | 250 | Spawns in the arctic and deeeep. | |
Algae | Oarfish, penguin, tier 1 to tier 6 except lamprey | 50 | Spawns on the ocean floor. | |
Yellow Algae | Oarfish, penguin, tier 1 to tier 6 except lamprey | 50 | Spawns on the floors of the arctic and deeeep. | |
Apple | Tier 1 to tier 8 except lamprey and pelican | 50 | Spawns in trees. | |
Berry | Tier 1 to tier 8 except lamprey and pelican | 50 | Spawns in bushes. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. |
Hiding Places
Can hide in a big sunken ship in the deep arctic sea.