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| image = https://deeeep.io/beta/assets/characters/colossalsquid.png
 
| image = https://deeeep.io/beta/assets/characters/colossalsquid.png
 
| speed = 90%
 
| speed = 90%
  +
| walking speed = 90%
 
| health = 10.5 (total: 1050)
 
| health = 10.5 (total: 1050)
 
| damage = 5.0 (total: 100)
 
| damage = 5.0 (total: 100)
 
| armor = 0%
 
| armor = 0%
 
| armor penetration = 50%
 
| armor penetration = 50%
  +
| bleeding reduction= 0%
  +
| damage reflection = 0%
 
| boosts = 3
 
| boosts = 3
 
| oxygen time = 10 seconds
 
| oxygen time = 10 seconds
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== Mechanics ==
 
== Mechanics ==
*Humboldt squid evolve into colossal squid.
+
*[[Humboldt Squid|Humboldt squid]] evolve into colossal squid.
 
**48,000 XP is required for a Humboldt squid to evolve into a colossal squid.
 
**48,000 XP is required for a Humboldt squid to evolve into a colossal squid.
*Colossal squid do not evolve into any other [[animals]], as they are one of the latest animals.
+
*Colossal squid do not evolve into any other [[animals]], as they are a top tier animal
 
*Colossal squid drop [[Food|meat]] upon death.
 
*Colossal squid drop [[Food|meat]] upon death.
 
*As a colossal squid, friendly fire is turned off for all [[Animals#Tier_1_Animals|tier 1 animals]]: meaning you cannot damage them nor be damaged by them.
 
*As a colossal squid, friendly fire is turned off for all [[Animals#Tier_1_Animals|tier 1 animals]]: meaning you cannot damage them nor be damaged by them.
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== Abilities ==
 
== Abilities ==
   
=== Passive Abilities ===
+
=== Active Abilities ===
*Colossal Squid can charge its boost while being held in a grab.
 
**The charge boost's function is altered in this case.
 
   
=== Boosts ===
 
 
{| class="wikitable"
 
{| class="wikitable"
!Charge time (seconds)
 
!Charge bar color
 
!Function
 
!Grants regular boost
 
!Other
 
 
|-
 
|-
  +
! Name !! Image !! Charge Time !! Description
|None
 
|None
 
|Slash attack, dealing 100 damage and causing bleed and slowness for a short duration. Also gives the Colossal Squid a temporary speed boost.
 
|No
 
|Only consumes half a boost bar. Cannot be performed while being grabbed.
 
 
|-
 
|-
  +
| Slap || [[File:Colossal_Slap.png|250px|link=]] || None
|0.5
 
  +
|Boost to slap, dealing 100 damage and inflicting bleed and 30% slowness to the target for a short duration.
|Green
 
  +
Boosting only consumes half a boost bar.
|Slash attack while performing a regular boost. Slash deals 170 damage and causes bleed and slowness for an average duration.
 
  +
|Yes
 
  +
You gain a speed boost every time you slap (4% (once) to 30% (six times)).
|Can't be performed while being grabbed.
 
 
|-
  +
| Slash || [[File:Colossal_Slash.png|250px|link=]] || 0.8 seconds
  +
|Charge boost to dash at the target and slash, dealing 170 damage, knocking them back and inflicting bleed and 30% slowness to them.
 
|-
 
|-
  +
| Grab Break || [[File:Colossal_Grab_Break.png|250px|link=]] || 0.8 seconds
|0.5
 
  +
|Charge boost while being grabbed to break out, inflicting bleed and 30% slowness to the grabber for a short duration.
|Green
 
|Breaks out of the grab, dealing bleed and slowness to the grabber
 
|No
 
|Only usable while being grabbed
 
 
|}
 
|}
   
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|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds.
 
|Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds.
 
|-
 
|-
| Plankton || All || [[File:Food.png|link=]] || 225
+
| Plankton || All || [[File:Food.png|link=]] || 250
 
|Spawns in the [[Biomes#Ocean|ocean]].
 
|Spawns in the [[Biomes#Ocean|ocean]].
 
|-
 
|-
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|Spawns underneath [[Terrain|beaver dams]].
 
|Spawns underneath [[Terrain|beaver dams]].
 
|-
 
|-
| Ice || All || [[File:Ice.png|link=]] || 225
+
| Ice || All || [[File:Ice.png|link=]] || 250
 
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]].
 
|Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]].
|-
 
| Algae || [[Oarfish]], [[penguin]], [[Animals#Tier_1_Animals|tier 1]] to [[Animals#Tier_6_Animals|tier 6]] except [[lamprey]] || [[File:Algae.png|link=]] || approx. 75
 
|Spawns on the [[Biomes#Ocean|ocean]] floor.
 
|-
 
| Yellow Algae || [[Oarfish]], [[penguin]], [[Animals#Tier_1_Animals|tier 1]] to [[Animals#Tier_6_Animals|tier 6]] except [[lamprey]] || [[File:YellowAlgae.png|link=]] || approx. 75
 
|Spawns on the floors of the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]].
 
 
|-
 
|-
 
| Apple || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]]|| [[File:Apple.png|link=]] || 75
 
| Apple || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]]|| [[File:Apple.png|link=]] || 75
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== Hiding Places ==
 
== Hiding Places ==
Colossal squid cannot hide anywhere as they are a [[Animals#Tier_10_Animals|tier 10 animal]].
+
Colossal squid can only hide in S. S. Deeeepio as they are a [[Animals#Tier_10_Animals|tier 10 animal]].
   
 
== History ==
 
== History ==

Revision as of 07:32, 21 July 2020

Colossal Squid
Colossal Squid
Details
SpeedSpeed
90%
Walking speedSpeed
90%
HealthHealth
10.5 (total: 1050)
DamageDamage
5.0 (total: 100)
Boosts
3
Biome statistics
Oxygen time
10 seconds
Temperature time
10 seconds
Pressure time
10 seconds
Salinity time
20 seconds
Credits


The Colossal Squid is a tier 10 animal.

Mechanics

  • Humboldt squid evolve into colossal squid.
    • 48,000 XP is required for a Humboldt squid to evolve into a colossal squid.
  • Colossal squid do not evolve into any other animals, as they are a top tier animal
  • Colossal squid drop meat upon death.
  • As a colossal squid, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.

Abilities

Active Abilities

Name Image Charge Time Description
Slap Colossal Slap None Boost to slap, dealing 100 damage and inflicting bleed and 30% slowness to the target for a short duration.

Boosting only consumes half a boost bar.

You gain a speed boost every time you slap (4% (once) to 30% (six times)).

Slash Colossal Slash 0.8 seconds Charge boost to dash at the target and slash, dealing 170 damage, knocking them back and inflicting bleed and 30% slowness to them.
Grab Break Colossal Grab Break 0.8 seconds Charge boost while being grabbed to break out, inflicting bleed and 30% slowness to the grabber for a short duration.

Suitable Biomes

  • The suitable biome for the colossal squid is the deeeep.
    • If a colossal squid enters the ocean, it will lose pressure.
    • If a colossal squid enters the ocean surface, it will lose oxygen and pressure.
    • If a colossal squid enters the arctic, it will lose temperature and pressure.
    • If a colossal squid enters the arctic surface, it will lose oxygen, temperature, and pressure.
    • If a colossal squid enters the swamp, it will lose pressure and salinity.
    • If a colossal squid enters the swamp surface, it will lose oxygen, pressure, and it will not regenerate salinity.

Diet

This is a complete list of food that colossal squid can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Birdpoop 15 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 250 Spawns in the ocean.
Dam Food Tier 1 to tier 7 Damfood approx. 50 Spawns underneath beaver dams.
Ice All Ice 250 Spawns in the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple 75 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit 75 Spawns in bushes.
Volcano Food All except lamprey Lavabubble approx. 180 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places

Colossal squid can only hide in S. S. Deeeepio as they are a tier 10 animal.

History

This section highlights all the changes made to the colossal squid in documented updates so far. A full changelog can be found here.

Update Changes
January 26th, 2020 (Beta) Closed beta testing started, with all the new animals
February 19th, 2020 (Beta) Colossal squid was reworked to what it is now