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|Health:||1.5 (total: 150)|
|Damage:||2.0 (total: 40)|
|Temperature time:||10 seconds|
|Pressure time:||5 seconds|
|Salinity time:||30 seconds|
The Crab is a tier 2 animal.
Mechanics[edit | edit source]
- Fish evolve into crabs.
- 4,000 XP is required for a fish to evolve into a crab.
- Crabs evolve into jellyfish.
- 7,000 XP is required for a crab to evolve into a jellyfish.
- Crabs drop 1 piece of meat upon death.
- As a crab, friendly fire is turned off for other crabs, oarfish, and whales: meaning you cannot damage them nor be damaged by them.
- Your best food sources are plankton, algae, grapefruits, and shrubs
Abilities[edit | edit source]
Passive Abilities[edit | edit source]
- You can walk on islands, glaciers, and beaver dams.
Active Abilities[edit | edit source]
- Clicking while walking causes you to jump.
Suitable Biomes[edit | edit source]
- The suitable biomes for the crab are the ocean and the ocean surface.
Diet[edit | edit source]
This is a complete list of food that crabs can eat.
|Name||Can be eaten by||Image||XP||Description|
|Barb||All except for the stonefish who spawned it||0||Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.|
|Bird Poop||All except for lamprey and seagull||10||Affected by gravity. Automatically spawns below any seagull every 10 seconds.|
|Plankton||All||25||Spawns in the ocean.|
|Dam Food||Tier 1 to tier 7||35||Spawns underneath beaver dams.|
|Ice||All||50||Spawns in the arctic and deeeep.|
|Algae||Oarfish, penguin, tier 1 to tier 6 except lamprey||50||Spawns on the ocean floor.|
|Yellow Algae||Oarfish, penguin, tier 1 to tier 6 except lamprey||50||Spawns on the floors of the arctic and deeeep.|
|Apple||Tier 1 to tier 8 except lamprey and pelican||50||Spawns in trees.|
|Berry||Tier 1 to tier 8 except lamprey and pelican||50||Spawns in bushes.|
|Volcano Food||All except lamprey||125||Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.|
|Meat||All||1000||Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.|
Hiding Places[edit | edit source]
This is a complete list of terrain that crabs can hide in.
|Anemone||Generates on the ocean floor. Tier 1 to tier 3 animals can hide here.|
|Bush||Generates atop islands. Crabs can hide here. Berries spawn here.|
|Volcano||Generates on the arctic and deeeep floors. Produces volcano food, which can be eaten. Tier 1 to tier 3 animals can hide here.|
|Shipwreck||One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten.|
|Abandoned House||Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here.|
History[edit | edit source]
This section highlights all the changes made to the crab in documented updates so far. A full changelog can be found here.
|Pre-November 4th, 2016 (Release)||Added 7 animals: fish, crab, squid, ray, hammerhead, dolphin, and shark.|
|November 24th, 2016||Added islands, bushes (which crabs can hide in) and trees!|
|February 1st, 2017||The health of crabs has been increased by 50%.|
|May 16th, 2017||Pearl Defense: Lamprey can now attach to animals from starting from crab.|