Duck

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Duck
Duck.png
Details
Name: Duck
Speed: 100%
Health: 4.5 (total: 450)
Damage: 4.0 (total: 80)
Armor: 0%
Armor penetration: 0%
Boosts: 1
Oxygen time: 30 seconds
Temperature time: 10 seconds
Pressure time: 5 seconds
Salinity time: Unaffected

The Duck is a tier 5 animal.

Mechanics[edit | edit source]

  • Squids, catfish, little auks, and piranhas evolve into ducks.
    • 18,000 XP is required for a any of those animals to evolve into a duck.
  • Ducks evolve into either Rays, Electric Eels, Pelicans, or Pufferfish (player-determined).
    • 24,000 XP is required for a duck to evolve into a ray, electric eel, pelican, or a pufferfish.
  • Ducks drop meat upon death.
  • As a Duck, friendly fire is turned off for other Ducks.

Passive Abilities[edit | edit source]

Active Abilites[edit | edit source]

  • Clicking while walking causes you to jump.

Negative Abilites[edit | edit source]

  • You are slower when moving downward while underwater.

Suitable Biomes[edit | edit source]

  • The suitable biomes for the duck are the ocean surface and the swamp surface.
    • If a duck enters the ocean, it will lose oxygen.
    • If a duck enters the arctic, it will lose oxygen and temperature.
    • If a duck enters the arctic surface, it will lose temperature.
    • If a duck enters the deeeep, it will lose oxygen and pressure.
    • If a duck enters the swamp, it will lose oxygen.

Diet[edit | edit source]

This is a complete list of food that ducks can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble.png 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Plankton All Food.png 50 Spawns in the ocean.
Dam Food Tier 1 to tier 7 Damfood.png 35 Spawns underneath beaver dams.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Algae Oarfish, penguin, tier 1 to tier 6 except lamprey Algae.png 25 Spawns on the ocean floor.
Yellow Algae Oarfish, penguin, tier 1 to tier 6 except lamprey YellowAlgae.png 25 Spawns on the floors of the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple.png 50 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit.png 50 Spawns in bushes.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that ducks can hide in.

Name Summary Image
Beaver Dam Generates between the ocean and its surface. Beavers and Ducks can hide here. Orange food pieces grow on its roots. Slowly landing on the top allows you to walk across it. Beaverdam.png
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png