Electric Eel

From Deeeep.io Wiki
Jump to: navigation, search
Electric Eel
Electric Eel.png
Walking speed
7.0 (total: 700)
6.0 (total: 120)
Armor penetration
Bleeding reduction
Damage reflection
Size scale
Biome statistics
Oxygen time
75 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds

The Electric Eel is a tier 9 animal.

Mechanics[edit | edit source]

  • Snapping turtles evolve into electric eels.
    • 42,000 XP is required for a snapping turtle to evolve into an electric eel.
  • Electric eels evolve into alligator gars and saw fish (player-determined).
    • 48,000 XP is required for an electric eel to evolve into any of those animals.
  • Electric eels drop meat upon death.
  • As an electric eel, friendly fire is turned off for other electric eels: meaning you cannot damage them nor be damaged by them.

Abilities[edit | edit source]

Passive Abilities[edit | edit source]

You can’t be shocked.

Active Abilities[edit | edit source]

Name Image Charge Time Description
Shock Electric Eel Shock.png None Boost to shock the target(s), dealing rapid damage to them (varies on size/width of animal) and immobilizing them.

You deal less damage (60-75) while shocking, but attack faster and take no recoil (~120-140 total).

You gain +50% speed while shocking.

You bypass armor while shocking.

You can't eat food except meat while shocking.

Suitable Biomes[edit | edit source]

  • The suitable biome for the electric eel is the swamp.
    • If an electric eel enters the ocean, it will lose salinity and oxygen.
    • If an electric eel enters the ocean surface, it will not regenerate salinity.
    • If an electric eel enters the arctic, it will lose temperature, salinity, and oxygen.
    • If an electric eel enters the arctic surface, it will lose temperature and it will not regenerate salinity.
    • If an electric eel enters the deeeep, it will lose pressure, salinity, and oxygen

Diet[edit | edit source]

This is a complete list of food that electric eels can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that electric eels can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png
Log Generates randomly. Only appears in the swamp.