Electric Eel

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Electric Eel
Electric Eel.png
Details
Name: Electric Eel
Speed: 100%
Health: 5.0 (total: 500)
Damage: 5.0 (total: 100)
Armor: 0%
Armor penetration: 0%
Boosts: 2
Oxygen time: 60 seconds
Temperature time: 10 seconds
Pressure time: 5 seconds
Salinity time: 30 seconds

The Electric Eel is a tier 6 animal.

Mechanics[edit | edit source]

  • Seagulls and piranhas evolve into electric eels.
    • 24,000 XP is required for a seagull to evolve into an electric eel.
  • Electric eels evolve into beavers, snakes, or anglerfish (player-determined).
    • 30,000 XP is required for an electric eel to evolve into any of those animals.
  • Electric eels drop meat upon death.
  • As an electric eel, friendly fire is turned off for other electric eels and whales: meaning you cannot damage them nor be damaged by them.

Abilities[edit | edit source]

Active Abilities[edit | edit source]

  • Clicking causes you to start emitting electricity.
    • Any animals that touch you while doing this will get shocked and will be unable to move (except animals that you cannot friendly fire)

Negative ability[edit | edit source]

When it boosts, it does not eat any food.

Suitable Biomes[edit | edit source]

  • The suitable biome for the electric eel is the swamp.
    • If an electric eel enters the ocean, it will lose salinity and oxygen.
    • If an electric eel enters the ocean surface, it will not regenerate salinity.
    • If an electric eel enters the arctic, it will lose temperature, salinity, and oxygen.
    • If an electric eel enters the arctic surface, it will lose temperature and it will not regenerate salinity.
    • If an electric eel enters the deeeep, it will lose pressure, salinity, and oxygen

Diet[edit | edit source]

This is a complete list of food that electric eels can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Birdpoop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Dam Food Tier 1 to tier 7 Damfood.png 35 Spawns underneath beaver dams.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Algae Oarfish, penguin, tier 1 to tier 6 except lamprey Algae.png 50 Spawns on the ocean floor.
Yellow Algae Oarfish, penguin, tier 1 to tier 6 except lamprey YellowAlgae.png 50 Spawns on the floors of the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple.png 50 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit.png 50 Spawns in bushes.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that electric eels can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png
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