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| image = Elephant seal.png
 
| image = Elephant seal.png
 
| speed = 90%
 
| speed = 90%
| health = 10.0 (total: 1200)
+
| health = 10.0 (total: 1000)
 
| damage = 6.0 (total: 120)
 
| damage = 6.0 (total: 120)
 
| armor = 0%
 
| armor = 0%

Revision as of 18:41, 14 June 2020

Elephant Seal
Elephant Seal
Details
SpeedSpeed
90%
HealthHealth
10.0 (total: 1000)
DamageDamage
6.0 (total: 120)
Boosts
3
Biome statistics
Oxygen time
60 seconds
Temperature time
30 seconds
Pressure time
Unaffected
Salinity time
20 seconds
Credits


The Elephant Seal is a tier 10 arctic animal.

Mechanics

  • Leopard seals evolve into elephant seals.
  • Elephant seals do not evolve into any other animals, as they are one of the latest animals.
  • Elephant seals drop meat upon death.
  • As an elephant seal, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.

Abilities

Passive Abilities

  • You deal more damage and move faster based on how low your health is.
    • The damage multipliers are: +9%, +18%, +27%, +36%, +45%, +54%, +63%, +66%.
    • The speed multipliers are: +4%, +10%.
  • You transfer Bleed and Poison to targets hit.

Suitable Biomes

  • The suitable biomes for the elephant seal are the ocean, arctic and the deeeep.
    • If an elephant seal enters the ocean, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If an elephant seal enters the arctic, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If an elephant seal enters the deeeep, it will lose oxygen.
    • If an elephant seal enters the swamp, it will lose oxygen and salinity.
    • If an elephant seal enters the swamp surface, it will not regenerate salinity.

Diet

This is a complete list of food that elephant seals can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Ice All Ice 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 except bald eagle Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places

Elephant seals cannot hide anywhere as they are a tier 10 animal.