Fish

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Clownfish
Fish.png
Details
Name: Clownfish
Speed: 100%
Health: 1.5 (total: 150)
Damage: 1.0 (total: 20)
Armor: 0%
Armor penetration: 0%
Boosts: 1
Oxygen time: 20 seconds
Temperature time: 10 seconds
Pressure time: 5 seconds
Salinity time: 20 seconds

The Clownfish is a tier 1 animal.

Mechanics[edit | edit source]

  • There are no animals that evolve into the clownfish, as they are a tier 1 animal.
  • Clownfish evolve into crabs.
    • 4,000 XP is required for a clownfish to evolve into a crab.
  • Clownfish do not drop any meat, but instead yield 700 XP upon being eaten.
  • As a clownfish, friendly fire is turned off for other clownfish, oarfish, and all tier 10 animals: meaning you cannot damage them nor be damaged by them.
    • Despite friendly fire being turned off for stonefish, you can still be damaged and even killed by their barbs.
  • Your best food sources are [[Food|plankton, algae, and dam food]

Abilities[edit | edit source]

Passive Abilities[edit | edit source]

  • Swim faster when close to other clownfish (stackable 5 times, up to 50% faster).

Suitable Biomes[edit | edit source]

  • The suitable biome for the clownfish is the ocean.
    • If a fish enters the ocean surface, it will lose oxygen.
    • If a fish enters the arctic, it will lose temperature.
    • If a fish enters the arctic surface, it will lose oxygen and temperature.
    • If a fish enters the deeeep, it will lose pressure.
    • If a fish enters the swamp, it will lose salinity.
    • If a fish enters the swamp surface, it will lose oxygen and it will not regenerate salinity.

Diet[edit | edit source]

This is a complete list of food that clownfish can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Birdpoop.png 15 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 225 Spawns in the ocean.
Dam Food Tier 1 to tier 7 Damfood.png approx. 50 Spawns underneath beaver dams.
Ice All Ice.png 225 Spawns in the arctic and deeeep.
Algae Oarfish, penguin, tier 1 to tier 6 except lamprey Algae.png approx. 75 Spawns on the ocean floor.
Yellow Algae Oarfish, penguin, tier 1 to tier 6 except lamprey YellowAlgae.png approx. 75 Spawns on the floors of the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple.png 75 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit.png 75 Spawns in bushes.
Volcano Food All except lamprey Lavabubble.png approx. 180 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that clownfish can hide in.

Name Summary Image
Anemone Generates on the ocean floor. Tier 1 to tier 3 animals can hide here. Anemone.png
Volcano Generates on the arctic and deeeep floors. Produces volcano food, which can be eaten. Tier 1 to tier 3 animals can hide here. Volcano.png
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten by an animal that needs to go up to breathe. Shipwreck.png
Pineapple/Abandoned House Does not generate randomly, one abandoned house always appears in the middle of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png

History[edit | edit source]

This section highlights all the changes made to the clownfishfish in documented updates so far. A full changelog can be found here.

Update Changes
Pre-November 4th, 2016 (Release) Added 7 animals: fish, crab, squid, ray, hammerhead, dolphin, and shark.
February 13th, 2017 Fish now gain a speed boost when near other fish, 10% per fish stackable 5 times.
April 6th, 2017 Fixed respawning as blobfish/worm/fish accordingly.
May 14th, 2017 Sunfish and stonefish can now attack their own species, and can't attack fish.
April 30th, 2018 Health and damage increased slightly. Oxygen, salinity and temperature tweaked.

Trivia[edit | edit source]