Hammerhead Shark

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Hammerhead Shark
125px
Details
Speed
100%
Walking speed
100%
Health
7.0 (total: 700)
Damage
7.5 (total: 150)
Boosts
3
Armor
0%
Armor penetration
0%
Bleeding reduction
0%
Damage reflection
0%
Biome statistics
Oxygen time
20 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds


The Hammerhead Shark (originally called and also known as Tshark) is a tier 9 animal.

Mechanics[edit | edit source]

  • Barracudas evolve into hammerhead sharks.
    • 42,000 XP is required for a barracuda to evolve into a hammerhead shark.
  • Hammerhead sharks evolve into sharks, thresher sharks, and bull sharks (player-determined).
    • 48,000 XP is required for a hammerhead shark to evolve into any of those animals.
  • Hammerhead sharks drop meat upon death.
  • As a hammerhead shark, friendly fire is turned off for other hammerhead sharks: meaning you cannot damage them nor be damaged by them.

Abilities[edit | edit source]

Active Abilities[edit | edit source]

Name Image Charge Time Description
Boost Hammerhead Boost.png None Dash at the target and deal +25% damage on your first hit.

Suitable Biomes[edit | edit source]

  • The suitable biome for the hammerhead shark is the ocean.
    • If a hammerhead enters the ocean surface, it will lose oxygen.
    • If a hammerhead enters the arctic, it will lose temperature.
    • If a hammerhead enters the arctic surface, it will lose oxygen and temperature.
    • If a hammerhead enters the deeeep, it will lose pressure.
    • If a hammerhead enters the swamp, it will lose salinity.
    • If a hammerhead enters the swamp surface, it will lose oxygen and it will not regenerate salinity.

Diet[edit | edit source]

This is a complete list of food that hammerhead sharks can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man.png 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that hammerhead sharks can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png

History[edit | edit source]

This section highlights all the changes made to the hammerhead in documented updates so far. A full changelog can be found here.

Update Changes
Pre-November 4th, 2016 (Release) Added 7 animals: fish, crab, squid, ray, hammerhead, dolphin, and shark.