Lionfish | |
---|---|
Details | |
Speed
|
100% |
Walking speed
|
100% |
Health
|
6.5 (total: 650) |
Damage
|
5.0 (total: 100) |
Boosts
|
2 |
Size scale
|
1.3x |
Biome statistics | |
Oxygen time
|
20 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
20 seconds |
Credits |
The Lionfish is a tier 9 animal.
Mechanics
- Barracudas evolve into lionfish.
- 42,000 XP is required for a barracuda to evolve into a lionfish.
- Lionfish can evolve into stonefish, moray eels or Atlantic torpedoes.
- 48,000 XP is required for a lionfish to evolve into any of those animals.
- Lionfish drop meat upon death.
- As a lionfish, friendly fire is turned off for other lionfish: meaning you cannot damage them nor be damaged by them.
Abilities
Passive Abilities
- You inflict poison to the target on contact for 6 seconds.
Active Abilities
Name | Image | Charge Time | Description |
---|---|---|---|
Poison Blast | 0.35 seconds | Charge boost to create an AOE, dealing 80 damage to the target(s) and inflicting poison to them for 6 seconds.
This does not affect poison immune animals and other lionfish. |
Suitable Biomes
- The suitable biome for the lionfish is the ocean.
- If a lionfish enters the ocean surface, it will lose oxygen.
- If a lionfish enters the arctic, it will lose temperature.
- If a lionfish enters the arctic surface, it will lose oxygen and temperature.
- If a lionfish enters the deeeep, it will lose pressure.
- If a lionfish enters the swamp, it will lose salinity.
- If a lionfish enters the swamp surface, it will lose oxygen and not regenerate salinity.
Diet
This is a complete list of food that lionfish can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bubble | All animals that breathe air | 0 | Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air. | |
Bird Poop | All except for lamprey and seagull | 10 | Affected by gravity. Automatically spawns below any seagull every 10 seconds. | |
Plankton | All | 250 | Spawns in the ocean. | |
Ice | All | 250 | Spawns in the arctic and deeeep. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Sushi | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. |
Hiding Places
This is a complete list of terrain that lionfish can hide in.
Name | Summary | Image |
---|---|---|
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. | |
Abandoned House | Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. |