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Mantis Shrimp

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Mantis Shrimp
Mantis Shrimp.png
Details
Speed
100%
Walking speed
100%
Health
6.5 (total: 650)
Damage
5.0 (total: 100)
Boosts
2
Armor
0%
Armor penetration
75%
Bleeding reduction
0%
Damage reflection
0%
Size scale
1.4x
Biome statistics
Oxygen time
15 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds


The Mantis Shrimp is a tier 9 animal.

Mechanics[edit | edit source]

  • Octopus evolve into mantis shrimp (player-determined).
    • 42,000 XP is required for any of those animals to evolve into a mantis shrimp.
  • Mantis shrimps evolve into coconut crabs.
    • 48,000 XP is required for a mantis shrimp to evolve into a coconut crab.
  • Mantis shrimp drop meat upon death.
  • As a mantis shrimp, friendly fire is turned off for other mantis shrimp: meaning you cannot damage them nor be damaged by them.

Abilities[edit | edit source]

Active Abilities[edit | edit source]

Name Image Charge Time Description
Punch Mantis Shrimp Punch.png 0.5 seconds Charge boost to punch the target, dealing 250 damage and stunning them.

Suitable Biomes[edit | edit source]

  • The suitable biome for the mantis shrimp is the ocean.
    • If a mantis shrimp enters the ocean surface, it will lose oxygen
    • If a mantis shrimp enters the arctic, it will lose temperature.
    • If a mantis shrimp enters the arctic surface, it will lose oxygen and temperature.
    • If a mantis shrimp enters the deeeep, it will lose pressure.
    • If a mantis shrimp enters the swamp, it will lose salinity.
    • If a mantis shrimp enters the swamp surface, it will not regenerate salinity and lose oxygen.

Diet[edit | edit source]

This is a complete list of food that Mantis Shrimps can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 250 Spawns in the ocean.
Ice All Ice.png 250 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that Mantis Shrimps can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png

History[edit | edit source]

This section highlights all the changes made to the beaver in documented updates so far. A full changelog can be found here.

Update Changes
February 28th, 2017 Two new animals: Mantis Shrimps, oarfish (designed by John Fallot Pathos316 - Portfolio).
March 2nd, 2017 Mantis Shrimp's position has been changed.
May 14th, 2017 Mantis Shrimp armor now protects its head too, and its health has been increased.