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5.0 (total: 500)
5.0 (total: 100)
Armor penetration
Biome statistics
Oxygen time
20 seconds
Temperature time
10 seconds
Pressure time
Salinity time

The Ray is a tier 6 animal.

Mechanics[edit | edit source]

  • Seagulls evolve into rays.
    • 24,000 XP is required for a seagull to evolve into a ray.
  • Rays evolve into beavers, anglerfish, gulper eel, penguins, or snakes (player-determined).
    • 30,000 XP is required for a ray to evolve into any of those animals.
  • Rays drop meat upon death.
  • As a ray, friendly fire is turned off for other rays and whales: meaning you cannot damage them nor be damaged by them.
  • Please note that in the current version of the game rays are more glitchy on the doctorffa map and sometimes will not hide properly

Abilities[edit | edit source]

Passive Abilities[edit | edit source]

  • Staying still while pressing your face against the ground, an island, or a glacier causes you to hide.
    • Unlike the squid, if you are damaged within 3 seconds of doing this, you can still hide.

Suitable Biomes[edit | edit source]

Diet[edit | edit source]

This is a complete list of food that rays can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Dam Food Tier 1 to tier 7 Damfood.png 35 Spawns underneath beaver dams.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Algae Oarfish, penguin, tier 1 to tier 6 except lamprey Algae.png 50 Spawns on the ocean floor.
Yellow Algae Oarfish, penguin, tier 1 to tier 6 except lamprey YellowAlgae.png 50 Spawns on the floors of the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple.png 50 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit.png 50 Spawns in bushes.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that rays can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png

History[edit | edit source]

This section highlights all the changes made to the ray in documented updates so far. A full changelog can be found here.

Update Changes
Pre-November 4th, 2016 (Release) Added 7 animals: fish, crab, squid, ray, hammerhead, dolphin, and shark.
February 14th, 2017 Jellyfish, ray and squid can now live in the deeeep.