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Sea Turtle

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Sea Turtle
Sea Turtle.png
Name: Sea Turtle
Speed: 100%
Health: 6.0 (total: 600)
Damage: 5.0 (total: 100)
Armor: 50%
Armor penetration: 0%
Boosts: 2
Oxygen time: 45 seconds
Temperature time: 10 seconds
Pressure time: 5 seconds
Salinity time: 30 seconds

The Sea Turtle is a tier 8 animal.

Mechanics[edit | edit source]

  • Beavers and anglerfish evolve into sea turtles (player-determined).
    • 36,000 XP is required for any of those animals to evolve into a sea turtle.
  • Sea turtles evolve into hammerheads.
    • 42,000 XP is required for a sea turtle to evolve into a hammerhead.
  • Sea turtles drop meat upon death.
  • As a sea turtle, friendly fire is turned off for other sea turtles: meaning you cannot damage them nor be damaged by them.

Abilities[edit | edit source]

Passive Abilities[edit | edit source]

  • You are immune to poisoning.

Suitable Biomes[edit | edit source]

  • The suitable biomes for the sea turtle are the ocean and the ocean surface.
    • If a sea turtle enters the ocean, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If a sea turtle enters the arctic, it will lose oxygen and temperature.
    • If a sea turtle enters the arctic surface, it will lose temperature.
    • If a sea turtle enters the deeeep, it will lose oxygen and pressure.
    • If a sea turtle enters the swamp, it will lose oxygen and salinity.
    • If a sea turtle enters the swamp surface, it will not regenerate salinity.

Diet[edit | edit source]

This is a complete list of food that sea turtles can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble.png 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple.png 50 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit.png 50 Spawns in bushes.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

This is a complete list of terrain that sea turtles can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck.png
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png

History[edit | edit source]

This section highlights all the changes made to the beaver in documented updates so far. A full changelog can be found here.

Update Changes
February 28th, 2017 Two new animals: sea turtles, oarfish (designed by John Fallot Pathos316 - Portfolio).
March 2nd, 2017 Sea Turtle's position has been changed.
May 14th, 2017 Sea Turtle armor now protects its head too, and its health has been increased.