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== Mechanics == |
== Mechanics == |
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− | *[[ |
+ | *[[Frilled sharks]] evolve into sleeper sharks. |
*Sleeper sharks do not evolve into any other [[animals]], as they are one of the latest animals. |
*Sleeper sharks do not evolve into any other [[animals]], as they are one of the latest animals. |
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*Sleeper sharks drop [[Food|meat]] upon death. |
*Sleeper sharks drop [[Food|meat]] upon death. |
Revision as of 18:30, 21 March 2020
Sleeper Shark | |
---|---|
Details | |
Speed
|
80% |
Health
|
10.0 (total: 1000) |
Damage
|
8.0 (total: 160) |
Boosts
|
3 |
Biome statistics | |
Oxygen time
|
15 seconds |
Temperature time
|
15 seconds |
Pressure time
|
Unaffected |
Salinity time
|
20 seconds |
Credits |
The Sleeper shark is a tier 10 animal.
Mechanics
- Frilled sharks evolve into sleeper sharks.
- Sleeper sharks do not evolve into any other animals, as they are one of the latest animals.
- Sleeper sharks drop meat upon death.
- As an sleeper shark, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.
Abilities
Active Abilities
- Boost to perform a long dash as well as increase your attack.
- Boosting into an animal will grab it.
- Shake to stun the victim for a short duration.
Negative Abilities
- You will lose a lot of rotation while long dashing.
- You are also slightly slower than most animals