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Terrain refers to structures or plant life of sorts, that are typically (with a few exceptions) randomly generated and are part of the standard map. Terrain usually provides some sort of purpose that affects the gameplay in some way shape or form, but in some cases are just purely cosmetic decoration.

Hiding places[edit | edit source]

Hiding Places are terrain that can be hidden in by animals for protection. Not all animals can hide in all terrain though.

Name Summary Image
Anemone Generates on the ocean floor. Tier 1 to tier 3 animals can hide here. Anemone.png
Beaver Dam Generates between the ocean and its surface, and the swamp and its surface. Beavers and Ducks can hide here. Orange food pieces grow on its roots. Slowly landing on the top allows you to walk across it. (As an animal that can walk). Crocodiles can disguise themselves as them. Beaverdam.png
Swamp Tree Generates atop swamp islands. Snakes, Anacondas, Seagulls, Ducks and Eagles can climb and hide in Swamp Trees. Swamp Tree.png
Bush Generates atop islands. Crabs and Seagulls can hide here. Berries spawn here. Arbusto.png
Tree Generates atop islands. Reaching the top of a tree requires that you boost, fly, or be pushed to the top. Seagulls can hide here. Snakes can climb and hide here. Apples and coconuts grow on its leaves. Tree.png
Igloo Appear upon ice caps. Penguins and Seals can hide here, and Baby Penguins(AI) will hide in them if a predator walks on the ice cap. Igloo.png
Volcano Generates on the arctic and deeeep floors. There is one near the Deeeep in the Cave. Produces volcano food, which can be eaten. Tier 1 to tier 3 animals can hide here. Volcano.png
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 8 animals (and hammerhead) can hide here. Produces bubbles that can be eaten, eating one restores a bit of oxygen for animals who lose oxygen underwater (Seagull, Beaver, Pelican, and Sea Turtle for example.). Shipwreck.png
Broken tree Generates on the swamp floor. Tier 1 to tier 3 animals and Electric Eel, Snake and Anaconda can hide here. Broken Tree.png
Pineapple Spawns in the bottom center of the open Deeeep. Every animal Tier 9 and below can hide here. Pineapple.png

Platforms and obstacles[edit | edit source]

Platforms and obstacles are terrain that cannot be hidden in (excepting Polar Bears and Stonefish) but can still be interacted with (i.e. walking on it or being unable to pass through it).

Name Summary Image
Island Generates between the ocean and its surface. Platform for walking. Bushes and trees appear on here. Island.png
Glacier Generates between the arctic and its surface. Platform for walking. Igloos can appear here. Glacier.png
Swamp island Generates between the swamp and its surface. Platform for walking. Swamp trees appear above and roots appear below swamp islands. Swamp Island.png
Waterfall Does not generate randomly, one waterfall always generates at the entrance to the upper level of the swamp. Pushes any animals and food that enter it downward and left.

Only animals tier five (Seagull Tier) and above can swim up the waterfall.

Lily pad Generates between the swamp and its surface. Platform for walking. Lily Pad.png

Cosmetic terrain[edit | edit source]

Cosmetic terrain are terrain that cannot be interacted with and have no effect on the gameplay whatsoever.

Name Summary Image
Cloud Generates in sky. Cloud.png
Roots Generates underneath swamp islands. Roots.png
Jagged logs Generates on the swamp floor. Jagged Logs.png

History[edit | edit source]

This section highlights all the changes made to terrain in documented updates so far. A full changelog can be found here.

Update Changes
Pre-November 4th, 2016 (Release) Added 1 form of terrain: anemone.
November 4th, 2016 New animal (beaver) and a new hiding place: beaver dams.
November 5th, 2016 (Night) Added a new food source below beaver dams.
November 24th, 2016 Added islands, bushes (which crabs can hide in) and trees!
January 21st, 2017 Glaciers now have igloos, which penguins can hide in.
February 13th, 2017 Island sizes are now random (between 1x and 3x previous standard size of islands).
March 13th, 2017 (Beta) Added a new shipwreck hiding spot (designed by Pathos too!)
March 14th, 2017 Added air bubbles leaking from shipwreck (h1637727's idea[1]).

Jellyfish and below can now hide in volcanoes.

March 17th, 2017 An Abandoned House appeared in the deep sea. It's said its owner left long ago, after it was attacked by a giant squid and its pet was kiddnapped.

(FROM BETA) Added one new hiding place (shipwreck designed by Pathos too!)

References[edit | edit source]