Walrus

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Walrus
Walrus.png
Details
Speed
90%
Walking speed
90%
Health
9.0 (total: 900)
Damage
7.0 (total: 140)
Boosts
3
Armor
0%
Armor penetration
50%
Bleeding reduction
50%
Damage reflection
0%
Biome statistics
Oxygen time
60 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds


The Walrus is a tier 10 animal.

Mechanics[edit | edit source]

  • Leopard seals evolve into Walrus.
    • 48,000 XP is required for a leopard seal to evolve into a walrus.
  • Walruses do not evolve into any other animals, as they are one of the latest animals.
  • Walruses drop meat upon death.
  • As a walrus, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.

Abilities[edit | edit source]

Passive Abilities[edit | edit source]

Active Abilities[edit | edit source]

Name Image Charge Time Description
Rush Tusk Rush.png None Boosting will give you a 35% speed boost, half your attack (70 total) and increase your attack speed by 3x (~210 total). This also inflicts bleed to the target.

You take no recoil while boosting.

You block snowballs while boosting.

Suitable Biomes[edit | edit source]

  • The suitable biomes for the walrus are the arctic and the arctic surface.
    • If a walrus enters the ocean, it will lose oxygen and temperature.
    • If a walrus enters the ocean surface, it will lose temperature.
    • If a walrus enters the arctic, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If a walrus enters the deeeep, it will lose oxygen, temperature, and pressure.
    • If a walrus enters the swamp, it will lose oxygen, temperature, and salinity.
    • If a walrus enters the swamp surface, it will lose temperature and it will not regenerate salinity.

Diet[edit | edit source]

This is a complete list of food that walruses can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man.png 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[edit | edit source]

Walruses cannot hide anywhere as they are a tier 10 animal.

History[edit | edit source]

This section highlights all the changes made to the walrus in documented updates so far. A full changelog can be found here.

Update Changes
June 23rd, 2018 New animals: Sawfish, Walrus, Bobbit worm, Frilled Shark, Mantis Shrimp and Mahi Mahi.