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| image = wobbegongshark.png
 
| image = wobbegongshark.png
 
| speed = 90%
 
| speed = 90%
  +
| walking speed = 90%
 
| health = 7.0 (total: 700)
 
| health = 7.0 (total: 700)
| damage = 7.0 (total: 140)
+
| damage = 6.5 (total: 130)
 
| armor = 0%
 
| armor = 0%
 
| armor penetration = 40%
 
| armor penetration = 40%
  +
| bleeding reduction= 0%
  +
| damage reflection = 0%
 
| boosts = 3
 
| boosts = 3
  +
| size scale = 1.8x
 
| oxygen time = 20 seconds
 
| oxygen time = 20 seconds
 
| temperature time = 10 seconds
 
| temperature time = 10 seconds
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== Mechanics ==
 
== Mechanics ==
*[[Barracuda|Barracudas]] evolve into wobbegong sharks.
+
*[[Barracuda|Barracudas]] evolve into [[wobbegong]] sharks.
**42,000 XP is required for a barracuda to evolve into a wobbegong shark.
+
**42,000 XP is required for a [[Barracuda|barracuda]] to evolve into a wobbegong shark.
*Wobbegong sharks can evolve into [[Atlantic Torpedo|atlantic torpedoes]], [[Tiger Shark|tiger sharks]] or [[Thresher Shark|thresher sharks]].
+
*Wobbegong sharks can evolve into [[Whale Shark|whale sharks]], [[Tiger Shark|tiger sharks]] or [[Basking Shark|basking sharks]].
 
**48,000 XP is required for a wobbegong shark to evolve into any of those [[animals]].
 
**48,000 XP is required for a wobbegong shark to evolve into any of those [[animals]].
 
*Wobbegong sharks drop [[Food|meat]] upon death.
 
*Wobbegong sharks drop [[Food|meat]] upon death.
  +
*As a wobbegong shark, friendly fire is turned off for other wobbegong sharks: meaning you cannot damage them nor be damaged by them.
   
 
== Abilities ==
 
== Abilities ==
  +
 
=== Passive Abilities ===
  +
  +
{| class="wikitable"
  +
|-
  +
! Name !! Image !! Description
  +
|-
  +
| Bottom Dweller || [[File:Wobbegong_Shark_Camoflauge_2.png|250px|link=]]
  +
|You gain +20% speed when near the seabed.
  +
Put your head against the ground to turn translucent.
  +
  +
Hold onto a charge boost near the seabed to slowdown, turn translucent and create a clownfish bait
  +
|}
   
 
=== Active Abilities ===
 
=== Active Abilities ===
*Charging a boost causes the wobbegong shark to emit a strong suck in front of it similar to the one of the [[Frogfish|frogfish]]. The suck can suck in animals of lower tiers.
 
*Going to the seabed allows you to hide
 
**Any animals being sucked up will recieve damage for as long as they're stuck<sup>[How much?]</sup>.
 
**This does not replace your standard boost
 
* If the boost is charged and held whilst near the ground the Wobbegong will turn 90% invisible go slower and a unnamed clownfish will spawn and follow the wobbegong until the boost is released or the player swims too far above the ground.
 
   
  +
{| class="wikitable"
=== Negative Abilities ===
 
  +
|-
*None of the food that you eat by using your active ability will regenerate your boosts<sup>[Verify]</sup>
 
  +
! Name !! Image !! Charge Time !! Description
*If you absorb a jellyfish you will be poisoned as long as it's stuck.
 
  +
|-
  +
| Suction || [[File:Wobbegong_Shark_Suction.png|250px|link=]] || 0.4 seconds
  +
|Charge boost to swallow [[Animals#Tier_8_Animals|tier 8 animals]] and below.
  +
You can't swallow [[Animals#Tier_9_Animals|tier 9 animals]], but you can pull them and deal +25% damage to them.
  +
|}
   
 
== Suitable Biomes ==
 
== Suitable Biomes ==
*The suitable [[biomes]] for the Wobbegong Shark are the [[Biomes#Ocean|ocean]].
+
*The suitable [[biomes|biome]] for the Wobbegong Shark are the [[Biomes#Ocean|ocean]].
 
**If a wobbegong shark enters the [[Biomes#Ocean_surface|ocean surface]], it will lose oxygen.
 
**If a wobbegong shark enters the [[Biomes#Ocean_surface|ocean surface]], it will lose oxygen.
**If a wobbegong shark enters the [[Biomes#Arctic|arctic]], it will lose oxygen and temperature.
+
**If a wobbegong shark enters the [[Biomes#Arctic|arctic]], it will lose temperature.
**If a wobbegong shark enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose temperature.
+
**If a wobbegong shark enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose oxygen and temperature.
**If a dolphin enters the [[Biomes#Deeeep|deeeep]], it will lose oxygen and pressure.
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**If a wobbegong shark enters the [[Biomes#Deeeep|deeeep]], it will lose pressure.
**If a wobbegong shark enters the [[Biomes#Swamp|swamp]], it will lose oxygen and salinity.
+
**If a wobbegong shark enters the [[Biomes#Swamp|swamp]], it will lose salinity.
**If a wobbegong shark enters the [[Biomes#Swamp_surface|swamp surface]], it will not regenerate salinity.
+
**If a wobbegong shark enters the [[Biomes#Swamp_surface|swamp surface]], it will lose oxygen and not regenerate salinity.
   
 
== Diet ==
 
== Diet ==
This is a complete list of [[food]] that wobblegong sharks can eat.
+
This is a complete list of [[food]] that wobbegong sharks can eat.
   
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 05:03, 25 July 2020

Wobbegong Shark
Wobbegong Shark
Details
SpeedSpeed
90%
Walking speedSpeed
90%
HealthHealth
7.0 (total: 700)
DamageDamage
6.5 (total: 130)
Boosts
3
Size scale
1.8x
Biome statistics
Oxygen time
20 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds
Credits


The Wobbegong Shark is a tier 9 animal.

Mechanics

  • Barracudas evolve into wobbegong sharks.
    • 42,000 XP is required for a barracuda to evolve into a wobbegong shark.
  • Wobbegong sharks can evolve into whale sharks, tiger sharks or basking sharks.
    • 48,000 XP is required for a wobbegong shark to evolve into any of those animals.
  • Wobbegong sharks drop meat upon death.
  • As a wobbegong shark, friendly fire is turned off for other wobbegong sharks: meaning you cannot damage them nor be damaged by them.

Abilities

Passive Abilities

Name Image Description
Bottom Dweller Wobbegong Shark Camoflauge 2 You gain +20% speed when near the seabed.

Put your head against the ground to turn translucent.

Hold onto a charge boost near the seabed to slowdown, turn translucent and create a clownfish bait

Active Abilities

Name Image Charge Time Description
Suction Wobbegong Shark Suction 0.4 seconds Charge boost to swallow tier 8 animals and below.

You can't swallow tier 9 animals, but you can pull them and deal +25% damage to them.

Suitable Biomes

  • The suitable biome for the Wobbegong Shark are the ocean.
    • If a wobbegong shark enters the ocean surface, it will lose oxygen.
    • If a wobbegong shark enters the arctic, it will lose temperature.
    • If a wobbegong shark enters the arctic surface, it will lose oxygen and temperature.
    • If a wobbegong shark enters the deeeep, it will lose pressure.
    • If a wobbegong shark enters the swamp, it will lose salinity.
    • If a wobbegong shark enters the swamp surface, it will lose oxygen and not regenerate salinity.

Diet

This is a complete list of food that wobbegong sharks can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Ice All Ice 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places

This is a complete list of terrain that Wobbegong Sharks can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple