Moray Eel | |
---|---|
Details | |
Speed
|
110% |
Walking speed
|
N/A |
Health
|
7.5 (total: 750) |
Damage
|
7.0 (total: 140) |
Armour pen.
|
30% |
Boosts
|
3 |
Size scale
|
1.9x |
Biome statistics | |
Oxygen time
|
30 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
20 seconds |
Credits |
The Moray Eel is a tier 10 Animal. It is based on its real life counterpart, the Green Moray, Gymnothorax funebris.
Buffs
- Immune to Ocean Corals.
- You can grab 2-8 tier Animals, dealing 70 damage by charged boost, and if you use another boost, it will swallow an Animal, and it will deal 50 damage for every second (max 4 seconds). It will also bleed them for 2 seconds.
- You can bleed 9-10 tier animals by charging boost for 2 seconds.
Mechanics
- Lionfish evolve into Moray Eels.
- 48,000 XP is required for a Lionfish to evolve into a Moray Eel.
- Moray Eels do not evolve into any other Animals, as they are one of the latest Animals.
- Moray Eels drop meat upon death.
- As a Moray Eel, friendly fire is turned off for all tier 1 Animals: meaning you cannot damage them nor be damaged by them.
Abiltiies
Passive Abilities
- Is not slowed by Coral Fans or Table Corals.
Active Abilities
Name | Image | Charge Time | Description |
---|---|---|---|
Swallow/Grab/Bite | 0.5 seconds | Charge boost to grab tier 8 Animals and below. Inflicts 2 seconds of bleed to tier 9+.
Charge boost while grabbing to swallow the Animal, dealing 50 DPS. You move backwards while grabbing and swallowing and are unable to attack. |
Suitable Biomes
- The suitable biome for the Moray Eel is the Ocean.
- If a Moray Eel enters the Ocean Surface, it will lose Oxygen.
- If a Moray Eel enters the Arctic, it will lose Temperature.
- If a Moray Eel enters the Arctic Surface, it will lose Oxygen and Temperature.
- If a Moray Eel enters the Deeeep, it will lose Pressure.
- If a moray eel enters the Swamp, it will lose Salinity.
- If a moray eel enters the Swamp Surface, it will not regenerate Salinity.
Diet
This is a complete list of Food that Moray Eels can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the Stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bird Poop | All except for Lamprey and Seagull | 10 | Affected by gravity. Automatically spawns below any seagull every 10 seconds. | |
Plankton | All | 250 | Spawns in the ocean. | |
Ice | All | 250 | Spawns in the arctic and deeeep. | |
Volcano Food | All except Lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Person | Tier 9 to Tier 10 except Sunfish and Stonefish | 300 | Spawns just above the water. Does not spawn in the arctic. | |
Flappy Duck | Ray to Tier 10 | 675 | Spawns in a horizontal line just below the height limit. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. | |
Anglerfish Bait | All Animals except for the Anglerfish who spawned it | 0 | Spawns infront of an Angler Fish when it is stationary (as its passive ability). No fixed look, resembles the last food the Angler Fish eats. It does nothing too, but the Angler Fish will deal twice as much damage (100x2) to the animal that ate it |
Hiding Places
Name | Summary | Image |
---|---|---|
Giant Shipwreck | Generates in any biome, but have been found in the Deeeep, Swamp, and Twilight Kelp Forest. All Animals can hide here. Hiding places are Ship windows and the crack. |