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Walrus
Walrus
Details
SpeedSpeed
100%
Walking speedSpeed
90%
HealthHealth
9.0 (total: 900)
DamageDamage
7.0 (total: 140)
Boosts
3
Biome statistics
Oxygen time
60 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds
Credits


The Walrus is a tier 10 animal.

Mechanics[ | ]

  • Leopard seals evolve into Walrus
    • 48,000 XP is required for a leopard seal to evolve into a walrus
  • Walruses do not evolve into any other animals, as they are one of the tier 10 animals
  • Walruses drop meat upon death
  • As a walrus, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them

Abilities[ | ]

Passive Abilities[ | ]

Active Abilities[ | ]

Name Image Charge Time Description
Rush Tusk Rush None Charge a boost for 350ms will give you a 50% speed boost, half your attack (70 total) and increase your attack speed by 3x (~210 total). This also inflicts bleed to the target.

You take no recoil while boosting.

You block snowballs while boosting.

You're ungrabbable while boosting

  • Boosting into a glacier or an iceberg will let you dig into it.

Suitable Biomes[ | ]

  • The suitable biomes for the walrus are the arctic and the arctic surface.
    • If a walrus enters the ocean, it will lose oxygen and temperature.
    • If a walrus enters the ocean surface, it will lose temperature.
    • If a walrus enters the arctic, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If a walrus enters the deeeep, it will lose oxygen, temperature, and pressure.
    • If a walrus enters the swamp, it will lose oxygen, temperature, and salinity.
    • If a walrus enters the swamp surface, it will lose temperature and it will not regenerate salinity.

Diet[ | ]

This is a complete list of food that walruses can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Ice All Ice 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit. Seems unable to spawn nowadays, update this if I am wrong.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[ | ]

Walruses cannot hide anywhere as they are a tier 10 animal.

History[ | ]

This section highlights all the changes made to the walrus in documented updates so far. A full changelog can be found here.

Update Changes
June 23rd, 2018 New animals: Sawfish, Walrus, Bobbit worm, Frilled Shark, Mantis Shrimp and Mahi Mahi.
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